Munge ERROR [Solved]

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15Cyber
Private Second Class
Posts: 67
Joined: Wed Sep 17, 2014 12:02 pm
Projects :: No Mod project currently.
Games I'm Playing :: SWBF2
xbox live or psn: No gamertag set
Location: Brazil

Munge ERROR [Solved]

Post by 15Cyber »

My Modtools VisualMunge stopped working in the middle of the munge process, and now every time I try to make the process of munge, this error occurring. :(

Edit: This occurred when I hex edited a model of clone commando

My PC_MugenLog:
Hidden/Spoiler:
[code]WARNING[PC_modelmunge msh\rep_inf_jettrooper.msh]:rep_inf_jettrooper has 2379 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\all_inf_ep3obiwan.msh]:all_inf_ep3obiwan has 3342 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\all_inf_luke.msh]:all_inf_luke has 1171 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\ande_inf_tcw_clone.msh]:ande_inf_tcw_clone has 4798 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\ande_inf_tcw_clone_with_cape.msh]:ande_inf_tcw_clone_with_cape has 4798 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\com_hero_PloKoon.msh]:com_hero_PloKoon has 3375 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_arctrooper.msh]:rep_inf_arctrooper has 2031 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
ERROR[levelpack req\rep_inf_ep3_officer.req]:Expecting bracket, but none was found.
File : munged\pc\rep_inf_clonecommander.model.req(1)...

ucft <--
ERROR[levelpack req\rep_inf_ep3_officer.req]:Expecting bracket, but none was found.
File : munged\pc\rep_inf_clonecommander.model.req(1)...

ucft <--
[continuing]
2 Errors 0 Warnings

ERROR[levelpack repshell.req]:Expecting bracket, but none was found.
File : munged\pc\rep_inf_clonecommander.model.req(1)...

ucft <--
ERROR[levelpack repshell.req]:Expecting bracket, but none was found.
File : munged\pc\rep_inf_clonecommander.model.req(1)...

ucft <--
[continuing]
2 Errors 0 Warnings

WARNING[PC_modelmunge msh\rep_inf_ep3anakin.msh]:rep_inf_ep3anakin has 2900 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3armoredpilot.msh]:rep_inf_ep3armoredpilot has 5860 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3cloakedanakin.msh]:rep_inf_ep3cloakedanakin has 3896 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3heavytrooper.msh]:rep_inf_ep3heavytrooper has 4798 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3jettrooper.msh]:rep_inf_ep3jettrooper has 5172 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3obiwan.msh]:rep_inf_ep3obiwan has 2936 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3sniper.msh]:rep_inf_ep3sniper has 4798 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3spacepilot.msh]:rep_inf_ep3spacepilot has 5860 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3trooper.msh]:rep_inf_ep3trooper has 4798 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_feluciatrooper.msh]:rep_inf_feluciatrooper has 1364 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_kiadimundi.msh]:rep_inf_kiadimundi has 1713 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_kitfisto.msh]:rep_inf_kitfisto has 2868 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_luke.msh]:rep_inf_luke has 1171 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_macewindu.msh]:rep_inf_macewindu has 2866 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_pilot.msh]:rep_inf_pilot has 2418 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_pilot_low1.msh]:rep_inf_pilot_low1 has 1060 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_underhand_chaingun2.msh]:rep_inf_underhand_chaingun2 has 1212 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_yoda.msh]:rep_inf_yoda has 2283 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_manderek_kitfisto.msh]:rep_manderek_kitfisto has 2142 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_manderek_macewindu.msh]:rep_manderek_macewindu has 1795 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_weap_dc15rifle.msh]:rep_weap_dc15rifle has 2676 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_weap_inf_chaingun.msh]:rep_weap_inf_chaingun has 1178 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_weap_inf_z6_rotary_blaster_cannon.msh]:rep_weap_inf_z6_rotary_blaster_cannon has 8058 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\weap_inf_dc17pistol.msh]:weap_inf_dc17pistol has 1868 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
0 Errors 29 Warnings

ERROR[levelpack req\rep_inf_ep3_officer.req]:Expecting bracket, but none was found.
File : munged\pc\rep_inf_clonecommander.model.req(1)...

ucft <--
ERROR[levelpack req\rep_inf_ep3_officer.req]:Expecting bracket, but none was found.
File : munged\pc\rep_inf_clonecommander.model.req(1)...

ucft <--
[continuing]
2 Errors 0 Warnings

ERROR[levelpack repshell.req]:Expecting bracket, but none was found.
File : munged\pc\rep_inf_clonecommander.model.req(1)...

ucft <--
ERROR[levelpack repshell.req]:Expecting bracket, but none was found.
File : munged\pc\rep_inf_clonecommander.model.req(1)...

ucft <--
[continuing]
2 Errors 0 Warnings

[/code]
My Repshell.req :
Hidden/Spoiler:
[code]ucft
{
REQN
{
"model"

"rep_inf_ep3trooper"
"rep_weap_inf_rifle"

"rep_inf_ep3spacepilot"
"rep_weap_inf_pistol"

"rep_inf_ep3heavytrooper"
"rep_weap_inf_launcher"

"rep_inf_ep3sniper"
"rep_weap_inf_sniperrifle"

"rep_inf_ep3armoredpilot"

"rep_inf_clonecommander"
"rep_weap_inf_chaingun"

"rep_inf_ep3jettrooper"
}
}
[/code]
Please help me fix this :cry:
Last edited by 15Cyber on Fri Oct 24, 2014 7:08 am, edited 1 time in total.
Indytotof
Chief Warrant Officer
Chief Warrant Officer
Posts: 348
Joined: Fri Jun 06, 2014 6:58 am
Projects :: SWBF2 Sides Overhaul Mod
Games I'm Playing :: Battlefront 2
xbox live or psn: No gamertag set
Location: Senlis, France

Re: Mugen ERROR

Post by Indytotof »

Doing a manual clean will fix this.

(That's what I'm doing and it's always worked with me).
15Cyber
Private Second Class
Posts: 67
Joined: Wed Sep 17, 2014 12:02 pm
Projects :: No Mod project currently.
Games I'm Playing :: SWBF2
xbox live or psn: No gamertag set
Location: Brazil

Re: Mugen ERROR

Post by 15Cyber »

Indytotof wrote:Doing a manual clean will fix this.

(That's what I'm doing and it's always worked with me).

It did not work, the error persists. :cpu:
hunpeter12
Command Sergeant Major
Command Sergeant Major
Posts: 260
Joined: Mon Apr 18, 2011 2:53 pm
Projects :: Underground City The Complex [WIP]
Games I'm Playing :: SWBF2

Re: Munge ERROR

Post by hunpeter12 »

Please post any severity 3 errors from your Bfront2.log.
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