Re: The rebel marksman and vanguard rebels from BF2 for BF
Posted: Thu Apr 12, 2012 10:13 am
I think her neck looks normal...for her type. See the pic:
http://www.freeimagehosting.net/n6okw
Did you add animation/sceleton name in REQ file, as I say before?
Sample .odf lines:
Sample all_inf_troopers.REQ lines:
http://www.freeimagehosting.net/n6okw
Did you add animation/sceleton name in REQ file, as I say before?
Sample .odf lines:
Code: Select all
GeometryName = "all_inf_marksperson3"
AnimationName = "all_inf_snowtrooper"
SkeletonName = "deathstarleia"
SkeletonRootScale = "0.95"
CollisionRootScale = "0.95"
FirstPerson = "all\allmarks;all_1st_marksperson"
FirstPersonFOV = "70"
ThirdPersonFOV = "65"
GeometryLowRes = "all_inf_marksperson3_low1"Code: Select all
ucft
{
REQN
{
"zafbin"
"deathstarleia"
}
REQN
{
"class"
"all_inf_trooper"
"all_inf_vantrooper"
"all_inf_engineer"
"all_inf_pilot2"
"all_inf_marksman2"
"all_inf_marksman3"
"all_inf_lukeskywalker2"
"all_inf_officer"
}
}
