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making a han solo skin

Posted: Mon May 08, 2006 11:54 am
by jano31coa
Hi,
I'm trying to make a Han Solo skin

first, I wanna create a new side with Han Solo without any skin
but I can't make it work

what I did :

1) copy these files to the sides folder
http://perso.wanadoo.fr/swbattlefront2clans/map/han.zip
http://img359.imageshack.us/img359/2171/test20aw.jpg

2) create a han folder
http://img359.imageshack.us/img359/9581/test0qz.jpg

3) modify the lua script
http://perso.wanadoo.fr/swbattlefront2c ... Sc_con.lua

3) munge


when I launch the game it crashes

what should I do ?

thanks

John

RE: making a han solo skin

Posted: Mon May 08, 2006 2:32 pm
by Tuskenjedi
there already is han solo, or are you trying to make something different?

Posted: Mon May 08, 2006 2:48 pm
by jano31coa
Hi !

I know there's already Han Solo

but I want to make a Dash Rendar skin (he's a smuggler, he looks like han solo, but with orange hairs and an armor)

but first, before doing a skin, I want to have Han Solo as a side, and only then I'll modify its skin


so, I ask if anyone has already done that, or if anyone does know what I missed ?

thanks =))

John

Posted: Mon May 08, 2006 6:48 pm
by yodaminch
First off rather then all_hero_hansolo_tat
maybe change it to all_hero_dash or something. saves steps later.
Second, your req is: allhstat.req . The file you are asking for is all_hero_hansolo_tat according to your han.req.
Third. You're missing the munged folder for the animations.
Lastly, in order to get dash and han in the same map if you wanted, you'll need to hex edit the all_1st_tatooinehansolo.msh, all_inf_tatooinehansolo.msh files and change the name of the tga file.

Hopefully that'll help.