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A Combo Problem... I can't figure out how to fix it...

Posted: Thu Jul 23, 2009 8:54 pm
by Tourny
Hello,

I'm making a patch that gives all the characters a melee weapon. It's all the same weapon and uses the same files and everything.

I keep getting a crash in Coruscant Conquest mode (Era seems to be irrelevent). The Error Log says:

Code: Select all

Message Severity: 2
.\Source\Combo.cpp(3197)
Combo[79ca637b]: (=) failed to add Combo::State '[NULL]' [b8430a5b] (101 needed)

Message Severity: 2
.\Source\Combo.cpp(3197)
Combo[79ca637b]: (=) failed to add Combo::State 'IDLE' [c301cf93] (102 needed)
I don't know where to start to give you back story, so please ask for whatever information you need.

Re: A Combo Problem... I can't figure out how to fix it...

Posted: Thu Jul 23, 2009 9:26 pm
by MetalcoreRancor
That is because your lua does not have the combo memory it needs. Copy it from eli

Re: A Combo Problem... I can't figure out how to fix it...

Posted: Thu Jul 23, 2009 10:13 pm
by Tourny
I forsaw that problem very much ahead of time. I thought that was the answer, too, so I edited the scripts, put them in mission.req, munged, and put the mission.lvl produced into the lvl_pc folder of the game. Problem is, nothing changed. Same error, same problem. I set the memory pool "Combo" to 1000, because I wasn't sure if it meant the total number of ODFs or if it meant the number that would be ingame at a time, and set the others accordingly.

EDIT: It works fine on the Death Star CW conquest, and it also works fine in Coruscant GCW CTF (that's not all, though.)