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Way to get vehicles to fire orbital strike beacons?

Posted: Wed Feb 11, 2009 8:50 pm
by wookieejedi
I wanted to have a base be orbitally bombarded in a map I am making for BF2.

My question is there a way to have vehciles have orbital strike beacon as a third wepon set? And if so is there a way the AI would use it?

Re: Way to get vehciles to fire orbital striek beacons?

Posted: Wed Feb 11, 2009 9:06 pm
by Master_Ben
wookieejedi wrote:I...third wepon set...
Could you elaborate what you mean?

Re: Way to get vehciles to fire orbital striek beacons?

Posted: Wed Feb 11, 2009 9:47 pm
by Fiodis
Vehicles have only a primary and secondary weapon for each "cockpit". There are no tertiary weapons.

Re: Way to get vehciles to fire orbital striek beacons?

Posted: Fri Feb 13, 2009 2:37 am
by MandeRek
Still, what if ai doesn't use the weapon on the vehicle/turret (which is my problem) How would i fix that?

Re: Way to get vehicles to fire orbital strike beacons?

Posted: Fri Feb 13, 2009 10:31 am
by wookieejedi
Well I do not need three wepons, I just want one of the weopons of a vehcile to fire a orbital strike becaon instead of a laser blast.

I know troops can fire orbital becons and I was just wondering if vehciles could use them?

To anwer why won't the AI fire you need to set the target values to 1 in the odf.

Re: Way to get vehicles to fire orbital strike beacons?

Posted: Fri Feb 13, 2009 5:35 pm
by Master_Ben
Check a bomber's odf. Then change it's bomb ord's explosion to whatever the strike's explosion and give the vehicle that weapon.

Re: Way to get vehicles to fire orbital strike beacons?

Posted: Tue Feb 17, 2009 9:19 pm
by wookieejedi
thanks so you mean as the wepons explosion is the same explosion or do you mean the whole wepaon is the explosion?