No foliages and bushes. Help!

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correctmushroom2013
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No foliages and bushes. Help!

Post by correctmushroom2013 »

On map Felucia there are bushes on the ground. I thought that the objects, but no.
When I looked through the editor of this map, I saw that the bush placement with a brush.
I tried to do the same. I have absolutely nothing happened. Please tell me how to do it?

Sorry for the second question, I have a problem with the sounds. On my map there are doors with maps: Death Star, Space and Kamino. All the doors work, but they have no sounds.

If you need any of my files, tell me, I'll show you. Please help!
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AceMastermind
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Re: No foliages and bushes. Help!

Post by AceMastermind »

correctmushroom2013
Second Lance Corporal
Second Lance Corporal
Posts: 102
Joined: Fri Jul 19, 2013 11:10 am
Projects :: Droid Factory Conquest
Games I'm Playing :: SWBF2 BDO
xbox live or psn: No gamertag set
Location: Russian Federation

Re: No foliages and bushes. Help!

Post by correctmushroom2013 »

Yes I know how to add these files with sounds. I do not work the sounds of doors and aklays.


I found the sounds of aklays, they look like this:
Hidden/Spoiler:
/ Acklay
..\..\global\effects\crtr_acklay_call_04.wav -resample ps2 11025 xbox 22050 pc 22050
..\..\global\effects\crtr_acklay_call_05.wav -resample ps2 11025 xbox 22050 pc 22050
..\..\global\effects\crtr_acklay_call_06.wav -alias ps2 crtr_acklay_call_04 -resample xbox 16000 pc 22050
..\..\global\effects\crtr_acklay_call_01.wav -alias ps2 crtr_acklay_call_04 -resample xbox 16000 pc 22050
..\..\global\effects\crtr_acklay_call_02.wav -alias ps2 crtr_acklay_call_05 -resample xbox 16000 pc 22050
..\..\global\effects\crtr_acklay_call_03.wav -alias ps2 crtr_acklay_call_06 -resample xbox 16000 pc 22050
..\..\global\effects\crtr_acklay_death.wav -resample ps2 11025 xbox 22050 pc 22050
..\..\global\effects\crtr_acklay_hurt.wav -resample ps2 11025 xbox 22050 pc 22050
..\..\global\effects\mvt_acklay_fs_01.wav -resample ps2 11025 xbox 16000 pc 22050
..\..\global\effects\mvt_acklay_fs_02.wav -resample ps2 11025 xbox 16000 pc 22050
..\..\global\effects\mvt_acklay_fs_03.wav -resample ps2 11025 xbox 16000 pc 22050
..\..\global\effects\mvt_acklay_fs_04.wav -alias ps2 mvt_acklay_fs_01 -resample xbox 16000 pc 22050
..\..\global\effects\mvt_acklay_fs_05.wav -alias ps2 mvt_acklay_fs_02 -resample xbox 16000 pc 22050
..\..\global\effects\mvt_acklay_fs_06.wav -alias ps2 mvt_acklay_fs_03 -resample xbox 16000 pc 22050
..\..\global\effects\mvt_acklay_LgBF.wav -resample ps2 11025 xbox 16000 pc 22050
..\..\global\effects\mvt_acklay_smBF.wav -alias ps2 mvt_acklay_LgBF -resample xbox 16000 pc 22050
How do I write it in tst.req make it work?
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