Scaled Doors
Posted: Sat Aug 24, 2013 11:21 pm
Hello again. I'm almost done my map, and im trying to use doors to cover up some parts that people should see or go into. i used scaled my doors using this torturial here to cover up those places that are just to big for normal doors. When my doors were scaled they looked correct ,scaled and everything was good, but you can just walk right through them kinda like a hologram and I don't want that.im using the Cis_prop_door. it's scaled but you can just walk right through it I also tryed useing the spa1_prop_impdoor , same thing. You can have my msh.option if you wish but I believe scaled I did every thing right but. The door is the Cis_prop_door and is scaled to 3.0 so u can test it in your game if you want. There is a simple solution, softimage but I don't know how to use it. so if someone would like to scale the using softimage then that will be appreciated :greeny: . If there's a way to fix this scale glitch then please tell me.