ive looked all over and i can't find how you put the bf1 blood effects in when a character is damaged by bullets
I have the files but i need to know what the ODF code is, i believe its secondary ordinance but im not sure.
if this has been mentioned before sorry for bringing it up again but i seriously cant find it, ive been searching all day
Last edited by =BloodyRoses= on Mon Mar 16, 2009 11:48 pm, edited 1 time in total.
Look in the ordance odf in the Common folder, you'll see lines for it. I've done this before for BrutalFront.
But I didn't know BF1 had a blood effect. I've been trying to make my own; if there's a shipped one out there all ready for use, that'd be really useful. Where'd you find it, exactly?
theultimat wrote:@Fiodis: Skyhammer also made one... it's in his effects pack. But I warn you - don't apply it to a shotgun... it goes a bit over the top...
Hidden/Spoiler:
I saw that one and ripped it apart to make my own. I think it goes a bit over the top whatever you use.
And all the code you need is in the parent ordance ODF files.
And Ty, I'm curious - what does it look like? When I open it up in PE, it's a bunch of red squares. Why squares? It's as if PE can't open it fully, or is missing something....
i put the code in com_weap_inf_rifle_ord.odf , also in the specific weapon's ordinance odf, and the bloodspray.fx file is in the sides effects folder, which i had to create since there wasnt one
BUT... nothing is happening. i put a reference to the effect in the ingame.req but that made no difference. (im doing all of this on a test map with the alliance side and no other modding)