Re: the prone position.....
Posted: Sat Jun 07, 2008 1:50 pm
If you want every Unit to use those animations, just put the anim files to BF2_ModTools\data_###\Sides\Common\munged and munge your sides.
If you want only one Unit to use it, change in munge.bat the red marked thing
to something else, example:
and start the munge.bat.
Now put your human_prone.anims,human_prone.zaabin and human_prone.zafbin to BF2_ModTools\data_###\Sides\Common\munged
---Not sure about the following Part---
Lets say you want only your EP3 Clone Sniper to use the anim.
Go to BF2_ModTools\data_###\sides\rep\odf\rep_inf_ep3_sniper.odf
and put this line at the bottom of the file:
Now munge your sides.
---Not sure about the Part above---
If you want only one Unit to use it, change in munge.bat the red marked thing
Hidden/Spoiler:
Hidden/Spoiler:
Now put your human_prone.anims,human_prone.zaabin and human_prone.zafbin to BF2_ModTools\data_###\Sides\Common\munged
Lets say you want only your EP3 Clone Sniper to use the anim.
Go to BF2_ModTools\data_###\sides\rep\odf\rep_inf_ep3_sniper.odf
and put this line at the bottom of the file:
Code: Select all
AnimationName = "human_prone"