Lol it works!acryptozoo wrote:go to the platform before the clones get there and they spawn on the side opposite of the starting pointNabopolasszar wrote:Here is some critics too:
EDIT:How can I get a flying STAP
Battle of Teth (B'omarr Monastery) 1.0
Moderator: Moderators
- Hawk
- Sergeant Major

- Posts: 221
- Joined: Wed Jul 15, 2009 3:42 pm
- Location: Germany
- Contact:
Re: Battle of Teth (B'omarr Monastery) 1.0
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
Re: Battle of Teth (B'omarr Monastery) 1.0
it wont extract for me it get a message that says it cant open it as an archive
-
RogueKnight
- Space Ranger
- Posts: 2512
- Joined: Sat Nov 22, 2008 1:50 pm
- Projects :: Life. Work.
- xbox live or psn: No gamertag set
- Location: Washington, US
Re: Battle of Teth (B'omarr Monastery) 1.0
Redownload it.skelltor wrote:it wont extract for me it get a message that says it cant open it as an archive
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
Re: Battle of Teth (B'omarr Monastery) 1.0
Thats what i am trying now i was just wondering if anyone else had this problem.
-
Jediguy
- Second Lance Corporal

- Posts: 105
- Joined: Fri Jul 11, 2008 12:12 pm
Re: Battle of Teth (B'omarr Monastery) 1.0
Great to see another Clone Wars map. This one was pretty good, I essentially agree with Mav on everything. Right, to the review.
+
Loading up and taking off in the gunship from that Acclamator was, how shall I put it...epic. It was very atmospheric and I enjoyed it wholeheartedly. It actually made me feel like I was staging an attack on the secluded "hill". Fighting my way up the hill alongside my fellow clones was also quite fun. The combat environment was top notch. The building itself was well laid out and the cover of the pillars was sufficient. The anakin, obi wan, and asajj models were good.I especially enjoyed the Rotta the Hutt model on your back once you rescue him. It was very well made. Escaping in that shuttle was also interesting.
-
Taking off and diving through the atmosphere was awesome, but it was frustrating finding the right place to land. I crashed once or twice before getting it right. The LZ and the hill were pretty much all black, and rather difficult to navigate with the AT-TEs. I plummeted down the side of the cliff once. Curiously, the AT-TE didnt die, but I did. Also, further instruction could be given on some of the objectives, such as Escaping and getting Rotta to the ship. Also, the units for both sides could have used a little more variation.
The few complaints I have are relatively minor and did not affect the balance of the match harshly. The only other suggestion I have would be to add conquest mode. Overall, great job.
8/10 :clone:
Oh and for some reason it keeps saying my vote submission was invalid.
+
Loading up and taking off in the gunship from that Acclamator was, how shall I put it...epic. It was very atmospheric and I enjoyed it wholeheartedly. It actually made me feel like I was staging an attack on the secluded "hill". Fighting my way up the hill alongside my fellow clones was also quite fun. The combat environment was top notch. The building itself was well laid out and the cover of the pillars was sufficient. The anakin, obi wan, and asajj models were good.I especially enjoyed the Rotta the Hutt model on your back once you rescue him. It was very well made. Escaping in that shuttle was also interesting.
-
Taking off and diving through the atmosphere was awesome, but it was frustrating finding the right place to land. I crashed once or twice before getting it right. The LZ and the hill were pretty much all black, and rather difficult to navigate with the AT-TEs. I plummeted down the side of the cliff once. Curiously, the AT-TE didnt die, but I did. Also, further instruction could be given on some of the objectives, such as Escaping and getting Rotta to the ship. Also, the units for both sides could have used a little more variation.
The few complaints I have are relatively minor and did not affect the balance of the match harshly. The only other suggestion I have would be to add conquest mode. Overall, great job.
8/10 :clone:
Oh and for some reason it keeps saying my vote submission was invalid.
- Anakin
- Master of the Force

- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Battle of Teth (B'omarr Monastery) 1.0
i would give a 1 for the map but i couldn't vote because of an error.
(i'm waiting for this map since i read for the first time of it.)
(i'm waiting for this map since i read for the first time of it.)
- impspy
- Captain

- Posts: 493
- Joined: Wed Dec 31, 2008 1:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Pax Empiricae; check WIP
Re: Battle of Teth (B'omarr Monastery) 1.0
Don't you mean a 10?Anakin wrote:i would give a 1 for the map but i couldn't vote because of an error.
- Anakin
- Master of the Force

- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Battle of Teth (B'omarr Monastery) 1.0
oh ähm i thought one because of the schoole marks and it's on first position so i mean the best points.
but i tryed the map and i cannot land the gunnship
and if i move the mous up(the nose of the ship down) than all people fall out of the ship and die.
but i tryed the map and i cannot land the gunnship
-
modmaster13
- General

- Posts: 777
- Joined: Wed Aug 18, 2010 4:23 pm
- xbox live or psn: KrypticcElementt
- Location: Twitter @_KrypticElement
- Contact:
Re: Battle of Teth (B'omarr Monastery) 1.0
NICE!!!!!!!!!!!!!!!!!!!!!!!
Missing alot of sounds though, and the music is in a lower tone than the movies.
Missing alot of sounds though, and the music is in a lower tone than the movies.
- Maveritchell
- Jedi Admin

- Posts: 7366
- Joined: Mon Aug 21, 2006 11:03 pm
Re: Battle of Teth (B'omarr Monastery) 1.0
--------------------------------------------------------------------------------------
Please don't bump topics over 30 days old. It is against The Rules.
If you have a question about a topic or file and it is unanswered in the thread, please PM the author. If you have no new information to add, please do not add a post to the topic.
Thanks, Staff
----------------------------------------------------------------------------------------
Please don't bump topics over 30 days old. It is against The Rules.
If you have a question about a topic or file and it is unanswered in the thread, please PM the author. If you have no new information to add, please do not add a post to the topic.
Thanks, Staff
----------------------------------------------------------------------------------------
