Animation...correct me if I'm wrong here
Posted: Wed Jun 18, 2008 4:39 pm
I want to animate a door. I looked over the animation guide and got a little bit out of it. Still kind of fuzzy to me. The door is on the back of a tank I'm making and it will open up like so:
l ---> / ---> __
sorry for the crappy lines, but that gives you an idea.
1. I know I have to use nulls, and I think the nulls are a child to the parent, correct? Can I name the nulls anything and do I animate the door just using XSI, or is there separate software?
2. Can that door be later attached to the vehicle using nulls?
3. Nulls are still a bit confusing, can someone provide a visual example because I cannot use Unwrap or anything else because my computer kinda sucks... Thank you!
l ---> / ---> __
sorry for the crappy lines, but that gives you an idea.
1. I know I have to use nulls, and I think the nulls are a child to the parent, correct? Can I name the nulls anything and do I animate the door just using XSI, or is there separate software?
2. Can that door be later attached to the vehicle using nulls?
3. Nulls are still a bit confusing, can someone provide a visual example because I cannot use Unwrap or anything else because my computer kinda sucks... Thank you!