Unfinished Dathomir: Valley Source Files
Posted: Sun Apr 05, 2009 2:50 pm
Well, it's been a long time since I've done any modding for SWBFII, and I guess it's about time to realize that I'm not coming back. Since there still seems to be some interest in my never-released Dathomir: Valley, I figured it was time to stop hoarding it to myself and let you guys have access to it.
The map is in no way finished. There are missing sound files, several heroes need better weapons, and the Campaign mode was never completed. There might still even be a few Wampas left over from the time I thought I was going to be able to replace it with a playable rancor model.
For the most part, however, it's a very playable map. It just needs some polish.
So I'm releasing the source code, as well as the unfinished--but playable--Beta here so that someone can pick it up, dust it off, and finish it if so desired. Or, if someone just wants to take some of the files I made and put them into another map, that's cool too. I know that I made several custom skins for this map, as well as a few custom heroes and even a script for randomly selecting between three different sides (Imperials, Rebels, and Zann Consortium) which even have custom CP icons.
I know that I don't have a proper list of credits. I was planning on amassing that later, and I never really got around to it. I'll list the people that I can remember off of the top of my head, but I'm sure there are many more who deserve credit for some of the work involved in making this map:
Maveritchell
Lord Bandu
Teancum
Syth
QDin
Dragonum
Caleb
Vyse
DarthD.U.C.K.
NeoMarz
AceMastermind
Well, I think that's it. Here's what you've all been waiting for:
Source Files Download Links:
GameFront
MegaUpload
Beta For Addon Folder: http://www.filefront.com/14270519/DTH.7z/
Youtube Trailer
Thanks for all the fun, guys.
The map is in no way finished. There are missing sound files, several heroes need better weapons, and the Campaign mode was never completed. There might still even be a few Wampas left over from the time I thought I was going to be able to replace it with a playable rancor model.
So I'm releasing the source code, as well as the unfinished--but playable--Beta here so that someone can pick it up, dust it off, and finish it if so desired. Or, if someone just wants to take some of the files I made and put them into another map, that's cool too. I know that I made several custom skins for this map, as well as a few custom heroes and even a script for randomly selecting between three different sides (Imperials, Rebels, and Zann Consortium) which even have custom CP icons.
I know that I don't have a proper list of credits. I was planning on amassing that later, and I never really got around to it. I'll list the people that I can remember off of the top of my head, but I'm sure there are many more who deserve credit for some of the work involved in making this map:
Maveritchell
Lord Bandu
Teancum
Syth
QDin
Dragonum
Caleb
Vyse
DarthD.U.C.K.
NeoMarz
AceMastermind
Well, I think that's it. Here's what you've all been waiting for:
Source Files Download Links:
GameFront
MegaUpload
Beta For Addon Folder: http://www.filefront.com/14270519/DTH.7z/
Youtube Trailer
Thanks for all the fun, guys.