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A long time ago, in a galaxy far, far away....
It is the aftermath of the Jedi Civil War. Many are tired, disillusioned, and in dire need of some escape. Swoop racing has risen up to fill that void, and on no planet has its effects been more evident than Ralltiir. Ralltiir's hilly marshlands make for an ideal natural setting for swoop circuit racing, a new addition to the galactically-popular swoop racing.
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Ralltiir: Swoop Circuit started out as a map designed primarily to showcase race mode, however it's developed into much more. I had planned on tacking on a conquest mode, but I finished with race mode quicker than I thought and just set into making conquest mode better. To that end, I replaced CW conquest with KotOR conquest, and added a miniquest to GCW conquest (which, in my [biased] opinion, is one of the prettiest conquest modes out there). Those of you that managed to slough their way through the miniquest in Abraxas Platform will find yourselves at home doing this one. This miniquest is different, though. It doesn't require anything besides the normal game (i.e. no freecam required) to finish, although it will require more of an "in-universe" knowledge. It's also a little more extensive than the Abraxas miniquest, although it's probably a little easier to find the starting point. All in all, I just think it's more fun.
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The modes are as follows:
KotOR conquest (CW Conquest): Conquest mode with KotOR sides and swoop bikes. Heroes in both this conquest and in GCW conquest are unlockables, which means that you'll get to fight the enemy heroes!
GCW conquest: Larger conquest mode (plays very well on increased reinforcement counts). Includes heavy vehicles for both sides, and of course the miniquest.
Swoop Race Mode (GCW Assault): Race mode, plays very much like Episode 1: Racer, if you're familiar with it. One racing team, and one observer team. Observer team has no interaction with the racing team, although they can watch them through an array of cameras stationed around the map. Racers have seven minutes to complete five laps.
IFT-X Race Mode (CW Assault): At the request of a beta tester, I included a race mode wherein weapons can be used. This is the IFT-X race mode. The IFT-X's are souped-up to race faster, but have standard weaponry. Work with a teammate to win!
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Anyway, there's a pretty decent description of tips & tricks in the readme (for both race mode and for the miniquest). Be sure to read it. Any questions you have (be sure to ask if you need help with the miniquest, but please, NO SPOILERS. Thanks!) just ask in this thread. Also, feel free to post your best racetimes here too!
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A few selected screenshots:
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And finally, the download:
http://files.filefront.com/RSRrar/;8290 ... einfo.html
In a while, I'll go ahead and release the source to the race mode coding and my swoop model, so any interested mappers can make a race mode of their own! Enjoy!









