correctmushroom2013 wrote:OMG Google...
EDIT
Unfortunately it didn't help me. You do not understand my problem.
All vehicles are present in the game initially, work perfectly.
I can `t install the following: AT-AP, dwarfspider and UT-AT.
These vehicles made by other moderators.
The question is how to put them into the game, and make workers.
I used all the methods.
When added to the modified side "
dc" ReadDataFile("
dc:SIDE\\rep.lvl", map crash without loading.
Any help?
Double posting is against the RULES; please EDIT your post instead -Staff
Ok i think i now understand you.
you know how to add stock vehicles to your map, but you cannot creat a new side to load your custom vehicle is that right??
so look in the faq for how to add custom sides. The vehicle is in the broadest sense also a unit.
so lets say you make a new lvl file for your vehicles. i'll call it vhc here.
so you create. folder called vhc in your side folder. copy all the vehicles folder (msh, odf, efect,...) in there. create a req file called vhc.req in the vhc folder. (make sure it's not vhc.req.txt). copy the basic from rep.req an remove all vehicles and units, and add your custom vehicles. than you create a new folder called req and create there req files for the vehicles, in the same way they are there for the rep. now you need to go to build/side copy the rep folder, delete all in the pc folder and edit the munge.bat and clean.bat to munge your side. replace the rep with vhc.
than add in your lua
ReadDataFile("dc:vhc.lvl",
"my_vehicles_req_name")
munge and it should do.
for all this are detailed tutorials here on gt. search for Custom sides