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Re: Mass Effect: Unification (build 20120702.2320)
Posted: Fri Jul 06, 2012 1:15 am
by RogueKnight
ARCTroopaNate wrote:Great! Texture is looking even better than it did in the beta!

Why thank you.
SpartanA259 wrote:Indeed that texture looks a lot better great job.
Thanks! Couldn't have done it without Cerfon's original model and texture though. Show him some well-deserved love too guys!
Re: Mass Effect: Unification (build 20120702.2320)
Posted: Fri Jul 06, 2012 2:19 am
by yuke5
Awesome model by Cefron Rounes, and excellent skin Rogue Knight! Seriously though, that skin is pretty impressive!
Re: Mass Effect: Unification (build 20120702.2320)
Posted: Fri Jul 06, 2012 6:57 am
by THEWULFMAN
Cerfy and RK did a great job on the Tempest.

Re: Mass Effect: Unification (build 20120702.2320)
Posted: Fri Jul 06, 2012 10:52 am
by Teancum
Man, this mod is really picking up steam

Can't wait to see what the Geth look like.
Re: Mass Effect: Unification (build 20120702.2320)
Posted: Fri Jul 06, 2012 12:43 pm
by Cerfon Rournes
Wow RK, thanks for hooking up my model. Amazing texture!

Re: Mass Effect: Unification (build 20120702.2320)
Posted: Fri Jul 06, 2012 6:14 pm
by Marth8880
It went in the game really could. ::::O (AQT: It's a spider!

) I could have put the model in-game yesterday but chose not, so stop getting mad at me, ha-HAH!! ^^
Re: Mass Effect: Unification (build 20120702.2320)
Posted: Fri Jul 06, 2012 8:58 pm
by AQT
Everything is looking great guys! Nice work!

Re: Mass Effect: Unification (build 20120702.2320)
Posted: Fri Jul 06, 2012 8:59 pm
by Marth8880
Altered the glow on each armor set to match the class color.
Personally, I think Shepard's should be brighter, and the Engineer's not so yellow.
Re: Mass Effect: Unification (build 20120702.2320)
Posted: Fri Jul 06, 2012 9:04 pm
by THEWULFMAN
Looking great, I had a feeling that'd be a good idea.

Re: Mass Effect: Unification (build 20120702.2320)
Posted: Fri Jul 06, 2012 9:28 pm
by The Nasal Abyss
Wow, that looks awesome!

Re: Mass Effect: Unification (build 20120702.2320)
Posted: Sat Jul 07, 2012 2:29 am
by SpartanA259
Indeed it does look quite awesome.
Re: Mass Effect: Unification (build 20120702.2320)
Posted: Sat Jul 07, 2012 11:26 am
by willinator
Wow guys, this looks great! I'm happy I'm finally on a computer with internet again, so I can view these pics in their full majesty. Well done Marth and TNA, fantastic job!
Now, if only we could see them fight some proper geth and collectors...

Re: Mass Effect: Unification (build 20120702.2320)
Posted: Sat Jul 07, 2012 11:47 am
by THEWULFMAN
willinator wrote:Now, if only we could see them fight some proper geth and collectors...

Geth should be next, but I fully expect a decent span of time before we see them. TNA needs a break from working on unit models, an idea I fully support.
This next beta test should be a big one overall, in terms of updates. We'll be sending it out to more people this time, and we'll try to play it online a bit here or there. Hopefully people will find time to join in on the fun.
Re: Mass Effect: Unification (build 20120702.2320)
Posted: Sat Jul 07, 2012 11:57 am
by Eggman
I haven't been following this thread too closely since I've never played any of the Mass Effect games, but I really like what I see in the last few updates! You've got some really cool and creative stuff going on with the visual effects.
Re: Mass Effect: Unification (build 20120702.2320)
Posted: Sat Jul 07, 2012 11:57 am
by willinator
Seeing those lovely player models up there, I have a question. How difficult would it be to have a "dead" mesh of the basic marine model. I'm just asking because they would have a very special use on Eden Prime...
Re: Mass Effect: Unification (build 20120702.2320)
Posted: Sat Jul 07, 2012 12:09 pm
by THEWULFMAN
willinator wrote:Seeing those lovely player models up there, I have a question. How difficult would it be to have a "dead" mesh of the basic marine model. I'm just asking because they would have a very special use on Eden Prime...
Not difficult in the slightest.
Re: Mass Effect: Unification (build 20120702.2320)
Posted: Sat Jul 07, 2012 12:40 pm
by willinator
Oh wow, I can't believe I never noticed that before!

Thanks THEWULFMAN.
Re: Mass Effect: Unification (build 20120702.2320)
Posted: Sat Jul 07, 2012 3:28 pm
by naru1305
since i can“t get you on xfire, marth,
i have to say it here:
your mod is so awesome, thx for making this and best wishes for finishing it, it already looks like an other BF2.
and the idea with the glow is awesome, too.
Re: Mass Effect: Unification (build 20120702.2320)
Posted: Sun Jul 08, 2012 4:22 pm
by modmaster13
This mod looks very promising, I can't wait to play this on my Adairea map.

Re: Mass Effect: Unification (build 20120702.2320)
Posted: Wed Jul 11, 2012 8:16 pm
by AirspeedRedux
In all honesty, I'd been staying away from this thread because I've been skeptical about playing non-canon troops on Star Wars maps, but after seeing these latest few updates, I may be converted, those skins and models are looking really, really good.