Hex-Editing Transparency Flags Onto Preexisting Models
Moderator: Moderators
- Maveritchell
- Jedi Admin

- Posts: 7366
- Joined: Mon Aug 21, 2006 11:03 pm
Hex-Editing Transparency Flags Onto Preexisting Models
At one point, I believe in the context of removing the Fetts' jetpacks, I believe it was mentioned that the stock meshes that came with the game could be hex-edited to accept alpha textures (i.e. transparency). What should I be looking to do to edit a preexisting mesh to make it accept transparent textures?
-
ARC_Commander
- High General

- Posts: 838
- Joined: Tue Feb 06, 2007 7:18 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: Hex-Editing Transparency Flags Onto Preexisting Models
The Mandalore model in the Conversion Pack KOTOR sides might help. Ask Teancum for it, I'm not sure if it's in the source files thread.
