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Help with bviewer 1.44

Posted: Wed Apr 08, 2009 4:55 pm
by spitfiremk1a
when ever i try to open any of the .lvl files in the lvl_data folder i get the error runtime error 52 bad file name or number and it is probly something realy simple but i don't have a clue what i am doing wrong ive instaled the vbrun60sp5.exe thing and i realy want to edit the clone troopers skin i would realy apriciate some help :D thanks

Re: Help with bviewer 1.44

Posted: Wed Apr 08, 2009 7:05 pm
by ryukaji
If you want to edit skins I think youve got the wrong thing. Heres what you want: http://starwarsbattlefront.filefront.co ... s_PC;57352

Im not familiar with bviewer (what is it?) so I wouldnt know what it does but Im betting the Mod Tools are better.

Re: Help with bviewer 1.44

Posted: Wed Apr 08, 2009 8:45 pm
by Gen.Kenobi
I think he means BF Viewer. This program is not used to edit skins. You'll need Gimp. BF viewer is to open msh files(model files where skin is applyed). You make the changes on the tga file, them save(without RLE compression) and them open the model to see your skin!

But how ryukaji told, you'll need BF2 Mod tools.

Re: Help with bviewer 1.44

Posted: Wed Apr 08, 2009 8:56 pm
by AceMastermind

Re: Help with bviewer 1.44

Posted: Wed Apr 08, 2009 9:12 pm
by ryukaji
Oh ok, seems easier to edit them with the mod tools though, but then I havent and probably wont try it out ever.

Re: Help with bviewer 1.44

Posted: Wed Apr 08, 2009 9:13 pm
by MasterFang1
Bviewer is an old tool that was made for SWBF1 modding before the real modding tools came out. I don't understand why he's using it for BF2 when there's perfectly good modding tools.

Re: Help with bviewer 1.44

Posted: Wed Apr 08, 2009 10:22 pm
by ryukaji
heh exactly why I pointed to the real mod tools