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Disableing CP capture?
Posted: Sat Apr 14, 2007 10:45 pm
by Syth
I want to make one team able to take bases (attackers) and one team not able to (deffenders). What line of code should i add to the script to do this? I found this line...
AICanCaptureCP("flank1", DEF, false)
but its for AI, i want the whole team not able.
RE: Disableing CP capture?
Posted: Sat Apr 14, 2007 11:04 pm
by Penguin
add this to your ODF
[/b]
RE: Disableing CP capture?
Posted: Sat Apr 14, 2007 11:10 pm
by BF2-Master
Okay, so you would go into, per example 'cis_inf_default' and add that, so none of the CIS droids can capture?
I'm checking because this is an interesting idea! I might even use it on a map!

RE: Disableing CP capture?
Posted: Sat Apr 14, 2007 11:13 pm
by Penguin
Add it on any unit odf
if your entire CIS team was using the same parent then add it to the parent to save space.
Question about common.lvl
Posted: Sun Apr 15, 2007 3:29 am
by Syth
thanks!
okay my new question: how do i make my level use my common.lvl? it has to do with "Load" or something i think.
RE: Question about common.lvl
Posted: Sun Apr 15, 2007 3:50 am
by Penguin
the loadscreen?
Code: Select all
ReadDataFile("dc:Load\\common.lvl")
if its not the load screen that your asking about
just replace Load with the folder name that your common.lvl is placed it.[/b]