Useful Mapping Objects
Posted: Tue Nov 18, 2008 4:45 pm
NB: If any admins feel that this topic is a waste of space, go ahead and delete it.
The idea of this topic is to provide a bit of a list of useful mapping objects (for interior maps, mainly). What I mean by this is small objects that you can make things from, as opposed to huge, comnplex, basically useless (unless you want a map just like the stock one) objects such as the kamino interior tunnels. Feel free to add whatever objects to the list you want.
Objects useful for interior maps:
Yavin:
yav2_bigwall -- a very useful object, a rectangular prism with steps on one edge. Very good for making dungeons.
Rhen Var:
Ice tunnel obects from harbour (rhn1). Large number of natural tunnels that can be fitted together with relative ease to make cave maps/just cave sections.
Hoth:
Tunnels. Easy to fit together and lots of them, with different shapes and sizes.
More soon....
The idea of this topic is to provide a bit of a list of useful mapping objects (for interior maps, mainly). What I mean by this is small objects that you can make things from, as opposed to huge, comnplex, basically useless (unless you want a map just like the stock one) objects such as the kamino interior tunnels. Feel free to add whatever objects to the list you want.
Objects useful for interior maps:
Yavin:
yav2_bigwall -- a very useful object, a rectangular prism with steps on one edge. Very good for making dungeons.
Rhen Var:
Ice tunnel obects from harbour (rhn1). Large number of natural tunnels that can be fitted together with relative ease to make cave maps/just cave sections.
Hoth:
Tunnels. Easy to fit together and lots of them, with different shapes and sizes.
More soon....
