Page 1 of 1

Bespin: Cloud City Updates (in collaboration with TAW clan)

Posted: Mon Mar 06, 2006 6:39 pm
by Teancum
Yeah, finishing this one will be a joint effort, so let me tell you where we are at with my current worklog (may change, as I have not recieved the files yet). Please note that I'm not redoing the map, but rather finishing up the fine work TAW-Judderman did.

---------------------------------------------------------------------------
Bespin: Cloud City (In collaboration with TAW-Judderman)
-Clones are Ep II style

Heroes:
-CW - Ki-Adi Mundi, Count Dooku
-GCW - (Bespin) Luke Skywalker (new skin), Darth Vader

Modes:
-Conquest
-CTF 2-flag
-CTF 1-flag
-Hero Assault
-XL

Worklog:
-Check Carbonite chamer to make sure it animates
-Check all bothpaths and hint nodes (sniping particularly)
-Add Asajj to Hero Assault
-Ambient sounds (Fred)

RE: Bespin: Cloud City Updates (in collaboration with TAW cl

Posted: Mon Mar 06, 2006 7:58 pm
by dreadlordnyax
suggestion: give luke the blue lightsaber ;)

RE: Bespin: Cloud City Updates (in collaboration with TAW cl

Posted: Mon Mar 06, 2006 8:04 pm
by Unknown
this is just my opinion but i think the ground texture was too dark. I may be mistaken but im pretty sure the ground textures were more of a tan color then the more almost maroon color it is now.

oh and i agree with dreadlord, that would be pretty sweet.

RE: Bespin: Cloud City Updates (in collaboration with TAW cl

Posted: Tue Mar 07, 2006 8:18 am
by Wadi
why do we need "Asajj"? It seems far better to me to stick with movie heroes who everyone knows

RE: Bespin: Cloud City Updates (in collaboration with TAW cl

Posted: Tue Mar 07, 2006 8:33 am
by SWShellhound
Asajj is cool because she is a new sith,
and xbox got her so we have to have her.

RE: Bespin: Cloud City Updates (in collaboration with TAW cl

Posted: Tue Mar 07, 2006 8:57 am
by Teancum
Actually, the main reason for adding Asajj to Hero Assault on all the new maps is this:

Number of choices for Hero Assault:
Heroes - 9
Villans - 8

So to answer your question, she's there to fill in the empty slot. Don't worry, she's not a hero in anything but hero assault on this map.

RE: Bespin: Cloud City Updates (in collaboration with TAW cl

Posted: Tue Mar 07, 2006 9:05 am
by Wadi
Fair enough

Posted: Tue Mar 07, 2006 11:56 am
by PaganJedi
Ooh so I'll finally get to see Assajj in action. :D
Sounds great Tean, definitely want to make sure that carbon chamber animates because heaven knows everyone will try to push everyone else into that thing in Heroes Vs Villains :twisted:

Posted: Tue Mar 07, 2006 12:13 pm
by sh4d0wl0rd
PaganJedi wrote:Ooh so I'll finally get to see Assajj in action.
You can already do that! Just d/l the Yavin4: Arena map. (also by Teancum. His name is one of those which provide high map quality ;) )

Posted: Tue Mar 07, 2006 1:22 pm
by Alex533
Hehe, i had the idea to do a bespin luke skin but never went through with it.

Posted: Tue Mar 07, 2006 8:00 pm
by Unknown
I think the phase II clones would look better on the platforms then the Phase I troops.

Posted: Tue Mar 07, 2006 9:51 pm
by Teancum
I'm sticking with Episode II troops because they didn't get very many appearances in the shipped game.

Posted: Tue Mar 07, 2006 10:35 pm
by SWShellhound
Episode 2 clones are cool

Posted: Fri Mar 10, 2006 11:07 pm
by Teancum
Well, Bespin: Cloud City is working --- Conquest and Hero Assault work, and the Carbonite Chamber WORKS!

Posted: Fri Mar 10, 2006 11:41 pm
by SteveK14
Teancum wrote:Well, Bespin: Cloud City is working --- Conquest and Hero Assault work, and the Carbonite Chamber WORKS!
Have you tested the GCW version with the dedicated server software? I found that there was a horrendous delay in loading that era map and it timed out most clients from the server.

Steve

Posted: Fri Mar 10, 2006 11:57 pm
by Teancum
Nope. I acually just got it working tonight.

Posted: Sat Mar 11, 2006 3:27 am
by minilogoguy18
teancum, could you not release asajj with anymore maps, i think yavin 4 was a good enough beta/teaser. i dont want people to forget that im fixing all of her problems, the wieghing and aslo making the skirt into a cloth and maybe a different idle stance animation.

Posted: Sat Mar 11, 2006 9:01 am
by Teancum
Yeah's she's not in, but sure I'll remember.