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Open stock maps in ZeroEdit?

Posted: Sun Jul 01, 2012 11:19 am
by rocknroll237
Hi guys,

I'm new here, but I want to open up stock maps in ZeroEdit or any other map editor (if possible). I know how to open custom maps that I've made myself, but I wanted to have a look at stock maps (like Hoth or Geonosis).

Cheers,

Cam

Re: Open stock maps in ZeroEdit?

Posted: Sun Jul 01, 2012 3:14 pm
by Cleb
This might help you a bit, oh and welcome to Gametoast! :)
http://www.gametoast.com/forums/viewtop ... =27&t=8519

Re: Open stock maps in ZeroEdit?

Posted: Sun Jul 01, 2012 3:55 pm
by ARCTroopaNate
Or to look at them you could just open the world file from assets. to open the hoth one for example you would go to assets/worlds/HOT/world1 and open hoth.world, it would be much faster than above, if you want to EDIT the stock maps you would do what Cleb said.

Welcome to Gametoast rocknroll! :D

Re: Open stock maps in ZeroEdit?

Posted: Sun Jul 01, 2012 4:26 pm
by Cleb
ARCTroopaNate wrote:Or to look at them you could just open the world file from assets.
Well, I guess you could do that... :roll: :)

Re: Open stock maps in ZeroEdit?

Posted: Sun Jul 01, 2012 6:21 pm
by rocknroll237
Thanks for the help guys! I've loaded up Hoth and I'm impressed with the editor. The only problem I have is that Zeroedit is far too small and slightly blurry and I can't get it to go into fullscreen. I'm using Windows 7 64bit and my screen res is 1920x1080.

Re: Open stock maps in ZeroEdit?

Posted: Sun Jul 01, 2012 7:49 pm
by GAB
You can change that in a file called config.ini in you data_ABC folder. Open it with a text editor and
edit the lines "windowWidth" and "windowHeight". So if your resolution is 1920x1080, the values would be 1920 on windowWidth and 1080 on windowHeight.

Re: Open stock maps in ZeroEdit?

Posted: Tue Jul 03, 2012 4:50 am
by rocknroll237
Cheers! I've managed to get Zeroedit to fill the screen at my native res, but the text and boxes are still too small/blurry. How do I scale them up?

Also, you guys might be interested in this: http://www.crydev.net/viewtopic.php?f=3 ... 3#p1006413

It's a mod we're working on for CryEngine 3... :vader2:


EDIT
Also, one of my team members isn't able to find a way of exporting heightmaps in Zeroedit. Is this possible?