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combo file question
Posted: Thu May 14, 2015 7:21 am
by nobody3
Question 1: Does one need to have a melee unit to have .combo file working? (I want to edit the "posture" only)
Question 2:
I want to utilize this:
into allowing unit to use "Roll" and Roll left/right postures...
Does anyone have information how to use this correctly? Or more specifications about what it is or what is it used for?
Thanks
Re: combo file question
Posted: Thu May 14, 2015 5:10 pm
by MileHighGuy
the posture line determines what posture the unit can be in during that state. Yes it has to be a melee unit to use the combo file. What are you trying to do with rolls exactly?
EDIT: will > can
Re: combo file question
Posted: Thu May 14, 2015 5:36 pm
by nobody3
MileHighGuy wrote:What are you trying to do with rolls exactly?
Nothing, but the AI does not roll by default so I was thinking I could allow them to roll to appear more human-like.
Do I just make .combo file (assigned to melee unit) and insert this?:
Code: Select all
State("IDLE")
{
Posture("Stand", "Roll");
}
Re: combo file question
Posted: Thu May 14, 2015 5:45 pm
by MileHighGuy
that just means that the unit can stand or roll in that state, not that it will. If you want to force a roll you could, for example, make a state that attack1 transitions to that only has roll for the posture.
Re: combo file question
Posted: Fri May 15, 2015 4:14 pm
by nobody3
it crashed
Re: combo file question
Posted: Fri May 15, 2015 4:21 pm
by MileHighGuy
What does your error log say? and no that state would not work. I would just copy a state and edit it slightly, not make one from scratch.
Re: combo file question
Posted: Fri May 15, 2015 4:23 pm
by nobody3
I dont know what the error log says, I deleted everything because I gave up already.