I have one questions regarding a team DeathMatch game-mode.
1) How can i boost the number of bots in the map?
I loaded a conquest setup team in my script, like that: as you can see i added 32 units and 300 reinforcements. However there is not a lot of units on the battlefield, not 32 that's sure. It's pretty empty compared to a conquest match.
Hidden/Spoiler:
[code]SetupTeams{
all = {
team = ALL,
units = 32,
reinforcements = 300,
soldier = { "all_inf_rifleman",9, 25},
assault = { "all_inf_rocketeer",1,4},
engineer = { "all_inf_engineer",1,4},
sniper = { "all_inf_sniper",1,4},
officer = { "all_inf_officer",1,4},
special = { "all_inf_wookiee",1,4},[/code]
I know it's possible to up that number, i played a few mods with a lot of units in TDM.
2) How can i setup the number of kills in order to win? I used a default Hunt script and the limit is 50.
Re: Team DeathMatch question
Posted: Sat Mar 25, 2017 12:56 pm
by CT108
CdtFox wrote:Hello guys,
I have one questions regarding a team DeathMatch game-mode.
1) How can i boost the number of bots in the map?
I loaded a conquest setup team in my script, like that: as you can see i added 32 units and 300 reinforcements. However there is not a lot of units on the battlefield, not 32 that's sure. It's pretty empty compared to a conquest match.
Hidden/Spoiler:
[code]SetupTeams{
all = {
team = ALL,
units = 32,
reinforcements = 300,
soldier = { "all_inf_rifleman",9, 25},
assault = { "all_inf_rocketeer",1,4},
engineer = { "all_inf_engineer",1,4},
sniper = { "all_inf_sniper",1,4},
officer = { "all_inf_officer",1,4},
special = { "all_inf_wookiee",1,4},[/code]
I know it's possible to up that number, i played a few mods with a lot of units in TDM.
Did you added SetUberMode(1); in your .lua ? Like this :
Hidden/Spoiler:
[code]--This adds the CPs to the objective. This needs to happen after the objective is set up
conquest:AddCommandPost(cp1)
conquest:AddCommandPost(cp2)
conquest:AddCommandPost(cp3)
conquest:AddCommandPost(cp4)
conquest:AddCommandPost(cp5)
conquest:AddCommandPost(cp6)
conquest:AddCommandPost(cp7)
conquest:Start()
SetUberMode(1);
EnableSPHeroRules()
end[/code]
I did the error before ^^
Re: Team DeathMatch question
Posted: Sat Mar 25, 2017 2:09 pm
by CdtFox
Thank you
Just need to figure out how to increase the score limit now.
Re: Team DeathMatch question
Posted: Sat Mar 25, 2017 6:31 pm
by CT108
CdtFox wrote:Thank you
Just need to figure out how to increase the score limit now.
It might be that but I'm not sure if it will works.
It won't. multiplayerScoreLimit is not a valid parameter for the Objective or ObjectiveTDM class. All he needs to do is, in the class instantiation (i.e., in ObjectiveTDM:New), set isUberMode to true and set uberScoreLimit to the desired score limit.
Re: Team DeathMatch question
Posted: Sun Mar 26, 2017 6:12 am
by CT108
Marth8880 wrote:
It won't. multiplayerScoreLimit is not a valid parameter for the Objective or ObjectiveTDM class. All he needs to do is, in the class instantiation (i.e., in ObjectiveTDM:New), set isUberMode to true and set uberScoreLimit to the desired score limit.
Oh ok thank you ! (even if it will help Fox, not me)