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Captain Rex [Solved]

Posted: Fri Nov 07, 2008 2:25 pm
by ForceMaster
here we go again ...

I am making a new unit for my map of christhopsis, Captain Rex, (will the arctrooper that would work with the texture changed, and I tried and looks good but the cape is moving much and I want to add the double-guns DarkDuck (thanks, DarkDuck) so that more closely resembles the original). I followed the steps of the tutorial phyco-fred and model but when his unit took my game to look like this:
ImageImage

I envelope my model in the bones, bud have no animations in game.
I have to do?

Re: Captain Rex

Posted: Fri Nov 07, 2008 2:54 pm
by DarthD.U.C.K.
did you export him with repsharpshooters meshtool?
(you forgot to hide the shadowvolume)

Re: Captain Rex

Posted: Fri Nov 07, 2008 3:09 pm
by Revan_Malak
Rex uses blaster rifles too you know :wink:

I saw a two blastered model of a bounty hunter(Durge I think) and it didn't look like you'd expect.Like when you made the artillery gun, I have no idea how to help but I'm here for moral support :yes:

Re: Captain Rex

Posted: Fri Nov 07, 2008 3:13 pm
by DarthD.U.C.K.
Revan_Malak wrote:Rex uses blaster rifles too you know :wink:

I saw a two blastered model of a bounty hunter(Durge I think) and it didn't look like you'd expect.Like when you made the artillery gun, I have no idea how to help but I'm here for moral support :yes:
huh?
i dont get the point

Re: Captain Rex

Posted: Fri Nov 07, 2008 9:35 pm
by (RAPTOR)BENSTWO{SGT}
Shure would be awsome if you would release it for the clone wars tv series maps. Also mabe if you gave him some duel pistols. :D

Re: Captain Rex

Posted: Sat Nov 08, 2008 12:52 am
by AceMastermind
ForceMaster wrote:I followed the steps of the tutorial phyco-fred and model but when his unit took my game to look like this:
Hidden/Spoiler:
Image
I envelope my model in the bones, bud have no animations in game.
I have to do?
If you used MshEx have a look here:
No animations ingame! (I exported with MshEx)

Re: Captain Rex

Posted: Sun Nov 09, 2008 7:20 pm
by ForceMaster
Ok, as I understood the point, MeshEx does not export models of players. That was what I did, I have to use the pandemic. thanks guys. can lock.