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How do you add a new Era/Mode to an existing map???
Posted: Fri Aug 15, 2008 1:25 am
by Sky_216
Title says it all, really.
I've got a new script for Tantine 4, called it tan1e_con (rather than tan1g_con). How do I get it to show up in game, selectable from the 'eras' or 'modes' menues in instant action???
Re: How do you add a new Era/Mode to an existing map???
Posted: Fri Aug 15, 2008 1:34 am
by Frisbeetarian
Adding Hunt Mode- FAQ Tread wrote:6. Now navigate to "BF2_ModTools\data_***\Common"
7. Open Mission.req
8. Add this line:
Next to the other lines that look like this:
9. Navigate to "BF2_ModTools\data_***\addme"
10. Open addme.lua
11. Add
right after
Code: Select all
mapluafile = "***%s_%s", era_g = 1, era_c = 1,
12. Go to the AddDownloadableContent section and a new line:
Code: Select all
AddDownloadableContent("***","***^ERA^_hunt",4)
Try that for a new mode.
Re: How do you add a new Era/Mode to an existing map???
Posted: Fri Aug 15, 2008 1:49 am
by AQT
Skyhammer_216, custom eras need to be coded in. Have you looked at this thread?:
UnOfficial v1.3 Patch - revision 25
If you look on the first page, you will see a section called "
Expected Era Support" with a list of custom eras. It seems like
E, as in the
e in tan1
e_con has already been taken by the
Earth Era. Get a hold of
[RDH]Zerted so he can assign a letter for your custom era. Once it has been implemented and released with a future revision of the UnOfficial v1.3 Patch, download and install it. Your custom era will then be supported.

Re: How do you add a new Era/Mode to an existing map???
Posted: Fri Aug 15, 2008 2:43 am
by Sky_216
Thanks AQT!!