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How do you add a new Era/Mode to an existing map???

Posted: Fri Aug 15, 2008 1:25 am
by Sky_216
Title says it all, really.
I've got a new script for Tantine 4, called it tan1e_con (rather than tan1g_con). How do I get it to show up in game, selectable from the 'eras' or 'modes' menues in instant action???

Re: How do you add a new Era/Mode to an existing map???

Posted: Fri Aug 15, 2008 1:34 am
by Frisbeetarian
Adding Hunt Mode- FAQ Tread wrote:6. Now navigate to "BF2_ModTools\data_***\Common"
7. Open Mission.req
8. Add this line:

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"***^ERA^_hunt" (With quotes)
Next to the other lines that look like this:

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"***g_con"
9. Navigate to "BF2_ModTools\data_***\addme"
10. Open addme.lua
11. Add

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mode_hunt_^ERA^ = 1,
right after

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mapluafile = "***%s_%s", era_g = 1, era_c = 1,
12. Go to the AddDownloadableContent section and a new line:

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AddDownloadableContent("***","***^ERA^_hunt",4)
Try that for a new mode.

Re: How do you add a new Era/Mode to an existing map???

Posted: Fri Aug 15, 2008 1:49 am
by AQT
Skyhammer_216, custom eras need to be coded in. Have you looked at this thread?:

UnOfficial v1.3 Patch - revision 25

If you look on the first page, you will see a section called "Expected Era Support" with a list of custom eras. It seems like E, as in the e in tan1e_con has already been taken by the Earth Era. Get a hold of [RDH]Zerted so he can assign a letter for your custom era. Once it has been implemented and released with a future revision of the UnOfficial v1.3 Patch, download and install it. Your custom era will then be supported. :)

Re: How do you add a new Era/Mode to an existing map???

Posted: Fri Aug 15, 2008 2:43 am
by Sky_216
Thanks AQT!!