What are some "must-have" mods for a beginning player?

Talk and share anything related to Star Wars Battlefront 2. No maps or mod announcements here. Use Work in Progress forum.

Moderator: Moderators

Post Reply
Acknown3
Posts: 2
Joined: Mon Apr 15, 2013 8:00 pm
Projects :: No Mod project currently.
Games I'm Playing :: SWBF2
xbox live or psn: No gamertag set

What are some "must-have" mods for a beginning player?

Post by Acknown3 »

Hey guys. I'm fairly new to this website, so I'm sure that this might be an often-asked question and many might redirect me to other threads, but I just want to make sure that I have all of the best up-to-date mod suggestions.

I recently purchased SWBF2, and of course, I want to make it as enjoyable of an experience as possible. I searched around on moddb and filefront for the most-downloaded mods, and wanted to make sure that all of these are compatible before I spend the bandwidth:

http://starwarsbattlefront.filefront.co ... Pack;94154
http://starwarsbattlefront.filefront.co ... tch;98307x
http://starwarsbattlefront.filefront.co ... reme;96607
http://starwarsbattlefront.filefront.co ... tch;95418x
http://starwarsbattlefront.filefront.co ... on;116087x

Are there any other mods that I should get, or should I ignore any of the above? I'm not looking for total gameplay overhaul mods. I just want more maps and perhaps more units, but nothing too daunting.
User avatar
Cleb
Lieutenant General
Lieutenant General
Posts: 711
Joined: Sun Jun 17, 2012 10:12 pm
Projects :: Learning how to use 3DS Max
Games I'm Playing :: BF2 CIV4 MC
xbox live or psn: ˙. ˙. ˙. ˙. ˙. ˙
Location: Somewhere
Contact:

Re: What are some "must-have" mods for a beginning player?

Post by Cleb »

The last two, 1.3 Patch and Dark Times II, are MUST HAVES. They are probably the best two mods for Battlefront. Though Dark Times comes with 1.3 patch, so you only need to download that. :wink:
By the way, welcome to Gametoast! :thumbs: Enjoy your stay! :)
Noobasaurus
Droid Pilot Assassin
Droid Pilot Assassin
Posts: 2006
Joined: Tue Aug 17, 2010 5:56 pm

Re: What are some "must-have" mods for a beginning player?

Post by Noobasaurus »

With the Conversion Pack, Battlefront Extreme, and the Dark Times II I feel that you might go over the 500 mission limit.
Acknown3
Posts: 2
Joined: Mon Apr 15, 2013 8:00 pm
Projects :: No Mod project currently.
Games I'm Playing :: SWBF2
xbox live or psn: No gamertag set

Re: What are some "must-have" mods for a beginning player?

Post by Acknown3 »

Between the Conversion pack and the Extreme mod, what would you suggest?
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: What are some "must-have" mods for a beginning player?

Post by THEWULFMAN »

Even if you've never played Mass Effect, this mod is a must-try. http://www.moddb.com/mods/the-mass-effect-mod :wink:
Marth8880
Resistance Leader
Posts: 5042
Joined: Tue Feb 09, 2010 8:43 pm
Projects :: DI2 + Psychosis
Games I'm Playing :: Silent Hill 2
xbox live or psn: Marth8880
Location: Edinburgh, UK
Contact:

Re: What are some "must-have" mods for a beginning player?

Post by Marth8880 »

Improvement over the 1.2 sides: http://www.moddb.com/mods/battlefront-evolved :p
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: What are some "must-have" mods for a beginning player?

Post by Maveritchell »

If you want better maps, you should look for individual maps. Very few of the maps packed with large mods have the same level of love poured into them as some of the better individual maps (although the large mods are certainly worth your download).
User avatar
Marvel4
Rebel Colonel
Rebel Colonel
Posts: 556
Joined: Mon Jun 21, 2010 12:57 pm
Projects :: Marvel4s BF1 Conversion Pack + Era Mod

Re: What are some "must-have" mods for a beginning player?

Post by Marvel4 »

I like Jendo07's and Jaspo's maps. Nal Hutta: Slums is great, too. Also, my BF1 Conversion Pack. :)

That's all I can think of right now, since I didn't play BF2 for quite some time. I'm sure there are a lot of good maps I didn't play yet.
User avatar
Ant
Chief Warrant Officer
Chief Warrant Officer
Posts: 326
Joined: Sat Sep 29, 2012 8:16 am
Projects :: The Clone Wars Mod
Games I'm Playing :: Battlefront Series
Contact:

Re: What are some "must-have" mods for a beginning player?

Post by Ant »

Okay, you need the Convo Pack and BFX immeditly. Also get the maps that you wish came with BF2, but never did, like Palpatine's office, Death Star 2, Naboo: Theed Hangar...etc etc. :) Dark Times is to big IMO
BF2-Master
Captain
Captain
Posts: 469
Joined: Thu Mar 02, 2006 7:08 pm

Re: What are some "must-have" mods for a beginning player?

Post by BF2-Master »

Convo Pack is always my first install on a fresh copy of BF2 - it feels incomplete without it. The Dark Times is a fine expansion in it's own right and I only wish I'd gotten through all of it by now.

I've always kept BFX in my secondary addon folder, but I don't usually actually use it. It's one of the best sides mods out there, but the 500-mission limit makes it impossible to use with the above two mods, so I have to push it out.

I would suggest +123, but like BFX, the 500-mission limit pushes it out, although I consider +123 an extremely underrated mod.

Also tend to add:
- SBF_Dann_Boeing's The Cage Match is a favorite of mine.
- Coruscant: City by Rends is pretty much my favorite mod map of all-time. I usually keep Coruscant: Streets alongside it.
- Death Star II: Emperor's Throne Room is new to me but I can't imagine uninstalling it in the near future.
- I have a backup of Kamino: Serene by astute and if I always throw it into my addon folder if I can.
- Dogfighting Death Star, where you fly from the Yavin Base through the Trench Run, much like the above, I have backed up and usually reinstall.

That's already 40 or 50 maps altogether so you have plenty of fun to have now :D
Jaspo
Command Sergeant Major
Command Sergeant Major
Posts: 282
Joined: Sun Mar 01, 2009 4:34 am
Projects :: AotC DoW+++Boonta Eve Classic
Games I'm Playing :: WoT MBWBVC Robocraft
xbox live or psn: No gamertag set
Contact:

Re: What are some "must-have" mods for a beginning player?

Post by Jaspo »

Oh, first of all, if you are trying to get mods from http://starwarsbattlefront.filefront.com/ and are unfamiliar with the site's quirks, know that there was some website glitch around the time I uploaded Jade Moon 1.3, and pages for files uploaded since then typically need to be refreshed about 3 times before they show up. The glitch also often keeps the newer stuff from showing up by name in the mod browsing part of the site...all issues are cured by hitting the refresh button whenever necessary as many times as necessary.

Also, when you see a file with an extension of .7z, in case you aren't familiar with it, that's a 7zip compressed folder (7zip is a free file compressor but get it from the actual 7zip site to avoid "addonware")

That said,
Delinquent did some fine work back in the day;
His Raxus Prime and Pestox are great maps if you want to get absorbed into the expansive and rather believable environment while at the same time not losing too much in terms of gameplay, while his Imperial Base map, while still large and detailed, is a bit more compact and the fight is a bit more fierce, with the only downside of having a LOD view setting that could've been increased a bit (the distant walls tend to fade out of existence).
http://starwarsbattlefront.filefront.co ... uent;25439

Honoghr: Crash Site is a much more recent map by FelipeGabe that in my opinion has the same feel of Delinquent's work, and is very polished:
http://www.gamefront.com/files/20701308/hon.zip
Also check out his more recent Alzoc 3 - Blizzard (also polished):
http://www.gamefront.com/files/files/22 ... alzoc_3.7z

Manaan: Murky Depths, by Astute, is a classic:
http://www.gamefront.com/files/5309504/mmd1.1.zip

Geonosis: Freight Dock by Locutus is well built with solid gameplay:
http://www.gamefront.com/files/20915543/ge7.zip

Alderaan: Lakeside by bobfinkl might win the prettiest nature map award, at least with graphics turned up:
http://www.gamefront.com/files/17386732/ald.exe

Mos Eisley Spaceport by Rends wins the most-faithful-to-the-movies award and is very detailed and very well done:
http://www.gamefront.com/files/14665837 ... ley_v1.zip

Torvik: Sunken City by Xavious is a nice small map with good swamp atmosphere:
http://www.gamefront.com/files/15065207/torvik.zip

Korriban: Valley of the Dark Lords by martin105038 is excellent considering that I think it's the creator's first map, and is great if you feel the need to express your inner Indiana Jones:
http://www.gamefront.com/files/17275421 ... _lords.zip

Saleucami Valley by GuitarMan & Schizo, aside from it's custom sides, looks like it would be what LucasArts/Pandemic would've created had they decided to do a Saleucami map:
http://www.gamefront.com/files/files/11 ... valley.zip

Don't overlook Ancient Research Facility by Squipple:
http://www.gamefront.com/files/files/51 ... ffinal.zip

Verena Defence: Immortal by Arcane_Penguin is a good large scale map:
http://www.gamefront.com/files/files/5511755/vdi.rar
as are most of the maps by Darth Daddy (make sure to check out version 3 of Kashyyyk Forest):
http://starwarsbattlefront.filefront.co ... addy;21221

Hoth Underground by ={|BR3@K3R|}= works well for 1 on 1 LAN games with a friend:
http://www.gamefront.com/files/files/10073697/hug.zip

Servorum: Swamp is a very respectable swamp by Yankfan:
http://www.gamefront.com/files/files/13541534/ssa.exe

When I was new to SWBF2 mods, before I started making any, I was fascinated by the Rise of the Empire "series" found at the bottom of this page:
http://starwarsbattlefront.filefront.co ... Revan;8084

Mav's Rebel Ops missions (1, 2, & 3) are well-made and a nice diversion from the typical BF2 gameplay style. His other maps are generally good to excellent as well.
http://starwarsbattlefront.filefront.co ... hell;25855

Enjoy!
BF2-Master
Captain
Captain
Posts: 469
Joined: Thu Mar 02, 2006 7:08 pm

Re: What are some "must-have" mods for a beginning player?

Post by BF2-Master »

"Ep. 2 Geonosis XL Final Offensive" by stager00

This is one of the most insane mods ever invented - we have a space and ground map together, with Jedi, Acklay, Geonosians, Clones and Droids everywhere on an expansion of a shipped map, not to mention it's all in a massive Uber/XL kind of mode. One of my favorite maps overall.
CressAlbane
Master Bounty Hunter
Master Bounty Hunter
Posts: 1519
Joined: Fri Dec 18, 2009 8:02 am
Projects :: CTF Arenas
Games I'm Playing :: Steam- cressalbane2
Location: ¿uoıʇɐɔoן ʎɯ sıɥʇ sı

Re: What are some "must-have" mods for a beginning player?

Post by CressAlbane »

Whoah, really cool post, Jaspo. Tipped me off to some gems.
Post Reply