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Looking for modding team

Posted: Sun Jun 15, 2014 6:18 am
by Anakin
Hi,

After i saw the RC released by Dev i decided to work on my RC mod again. But i need a new Modding team after my old one lose the interest and has not the time to work on the project.

So i'm looking for one or two committed modder.
You should have a little experience in modding because i don't want to explain every thing how to do. If you are new in modding but have enought time to browse GT and learn everything with the tutorials you are also welcome.
If you have sometimes less time, you should inform of it the team!!

I think it's interesting to know what need to be done. Here a list of what need to be done to finish the mod:
Hidden/Spoiler:
Hoth:
vehicle fix (http://www.gametoast.com/viewtopic.php?f=27&t=30235) I saw this and have a new hope to fix the first speeder spawn bug. (i'll have a look at it, if it doens't work we won't fix it)
Speeder with different propertys (detpack chain, mine chain, fast with low weapon power)

geonosian:
creat melee weapon and add it to the warrior
creat a shadow
wing addon
elite geo burst when die
animationen (going and flying)

mando:
shadow for the assassin

trando:
shadow for the slaver

RCs:
repainting dev's rc and add attachments, maybe add glowing (after i made the old colors and i still have the psd files i'd make the textures)
Animations (1st view: pistol, vibro| 3rd view: vibro)

Other:
Loadscreens (here i also have a psd file, so we just need to play and get awesome screenies :D)

Optional things:
change the flame granade to have a sea of flames as ordanance
TDM mod
Assassination mod
You see the main things are 3D moddeling, so you should be familiar with Softimage or something else. You should know how to import msh to your 3d program, and reexport it to msh.
Also i need someone who is good in animations, after i'm really bad in it. There are not many animations, but these few should be done very good.



About me:
I'm a student and so i need to learn for my exames in July/August and in September i'm in hollydays :D
But between my exames in July/August i have lot of time.
first language is german and my english is not that good. So it would be nice to have a german team, but this is not necessary.

if you have interest, simply write it here or send me a pm.

After i found a new Team i'll continue the Side mod.


Anakin.

Re: [req] Looking for modding team

Posted: Sun Jun 15, 2014 1:39 pm
by commanderawesome
I'm good at ODF and Lua coding if you need help with that.

Re: [req] Looking for modding team

Posted: Sun Jun 15, 2014 2:41 pm
by Kingpin
I can't 3D model. I can make unit ODF's, do some fancy stuff with LUA, but if you ever want this turned into a mappack, contact me, I can help you a lot.

Re: [req] Looking for modding team

Posted: Sun Jun 15, 2014 4:22 pm
by thelegend
I can a bit texture. I can make maps, unit, vehicle, weapon odf`s (just changes). If you might need one of these just let me know :)

Re: Looking for modding team

Posted: Sun Jun 15, 2014 8:22 pm
by PRECISION
I REALLY hope you guys and finish and release this!!!

Re: Looking for modding team

Posted: Mon Jun 16, 2014 4:17 am
by Anakin
Thank you for your help. I contacted commanderawesome for lua and odf things.

Is ther maybe someone who can help with:
XSI Softimge?? or a programm of your choice to make animations(!!) and shadows??

Re: Looking for modding team

Posted: Sat Jun 21, 2014 5:31 pm
by PRECISION
Hey, i'm here if you need more beta testers. I'm willing to help with that

Re: Looking for modding team

Posted: Sun Jun 22, 2014 5:13 am
by Anakin
Thank you very much for your offer, but we are really near completion. So i don't need any more beta tester.

But i'm still looking for Animation and XSI help.

Re: Looking for modding team

Posted: Mon Jun 23, 2014 12:06 am
by PRECISION
gezz, worth a shot. At least its coming very soon (i hope)

Re: Looking for modding team

Posted: Mon Jun 30, 2014 11:52 am
by zwyx1234
Hello anakin,

I am getting back into developement. I have a lot of experience modelling, UVing, weighting, and some experience animating. In short, I would love to help you with your project! :) Please add me on steam, zwyx12341 (dont forget the 1 (one) at the end!) and I will start helping you with your project. Looking forward to being part of your team. :D

Re: Looking for modding team

Posted: Sat Jul 05, 2014 5:44 pm
by PRECISION
Is this mod by any chance going to be a stock side replacer as well? I kind of figure it will be an era mod but being able to play era mods on custom maps is a huge plus for me

Re: Looking for modding team

Posted: Sat Jul 05, 2014 6:17 pm
by Anakin
Sorry but this will just be a side mod. There will be an easy way to add it to other custom maps/mods but the dev need ro include it.

Re: Looking for modding team

Posted: Sat Jul 05, 2014 7:07 pm
by PRECISION
Yea I know but for most of the old maps wouldnt have it added sadly