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Posted: Sun Jan 07, 2007 3:41 pm
by trainmaster611
Does that mean that you are including hangars at the front tip and the rear when you said left and right? :|

Oh boy! I am so excited! This is like waiting for a really cool train to pass by! :D

Posted: Sun Jan 07, 2007 3:52 pm
by Bac-Talan
Cool, thanks for releasing these. These will DEFINENTlY be included in a map I'm working on now. In fact, these are the only reason it might actually happen!

Posted: Sun Jan 07, 2007 4:02 pm
by Elmo
*screams like a little girl* Can't wait!

Posted: Sun Jan 07, 2007 5:04 pm
by -(DW)-Arc9[E]
I'm making a map where im converting the ven to a gun covered space station(no new models mind you) versus a huge CIS invasion fleet with Techies's,Muni's,Recu's,Provi's and soon handie's!

Posted: Sun Jan 07, 2007 9:54 pm
by trainmaster611
So are the textures ok in game!?!?!?!?!? :D

Posted: Sun Jan 07, 2007 10:03 pm
by Elmo
I caught Dragonum on X fire.. he said hew as workin' on that today.

Posted: Mon Jan 08, 2007 6:12 am
by Dragonum
the texturea are ok.
i have to build a hangar shild and a turretroom shild.
after this the ih is finished and i release today

Posted: Mon Jan 08, 2007 12:36 pm
by Razgriz
I tell ya this is going to make the movie a whole lot more realistic.
Off Topic: Hey Dragonum whats your xfire?

Posted: Mon Jan 08, 2007 12:44 pm
by trainmaster611
Just wondering what time zone do you live in? I just don't want you releasing this in the middle of the night here :lol:

Posted: Mon Jan 08, 2007 2:46 pm
by Epena
He's from Germany.

Posted: Mon Jan 08, 2007 4:11 pm
by Dragonum
i have to fix a texture problem, hope to fiy it fast.

my xfire name is dragonum

Posted: Mon Jan 08, 2007 7:11 pm
by Dragonum
sry another double post.

now you guys get the invisible hand, watch on the first site of the thread.
now i work on the venator.

hope you guys like it :D

Posted: Mon Jan 08, 2007 7:39 pm
by wazmol
YES! thank you very very much, you have done an excelent job, u have truly helped alot of people out that are making space maps ;)

Posted: Mon Jan 08, 2007 7:51 pm
by trainmaster611
:mrgreen: :mrgreen: :mrgreen:

This is gonna be so awesome!

Posted: Mon Jan 08, 2007 8:29 pm
by PvtParts
Nice! I'm gonna munge a quick map to try these babies out in game. I might post screenies..

Posted: Mon Jan 08, 2007 8:43 pm
by trainmaster611
Umm, there's a problem with snapping the pieces together :(

Image

Everything comes out backwards or reversed or something. :?

Posted: Mon Jan 08, 2007 8:51 pm
by Ipodzanyman
I'm going to replace the default CIS ship with the Invisible Hand in my map.... :D

Posted: Mon Jan 08, 2007 9:03 pm
by trainmaster611
Dragonum, are you sure that the snapping things work right on this model? :?

Posted: Mon Jan 08, 2007 9:28 pm
by PvtParts
im pretty sure they snap together fine, i've put the municifent and rescuscant together. However, I have no idea how I'm going to peice together the invisible hand...

Posted: Mon Jan 08, 2007 9:42 pm
by trainmaster611
The Munificent and the Recuscant worked for me also but when I put in all the invisible hand pieces and snapped them together, they came out all jumpbled. So I seperated just the rea_left and rear_right file and just tried to snap those two together to see if I could figure out what's wrong, and the two pieces still came out backwards! Look at my screenie. :x