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Posted: Mon Jan 29, 2007 1:46 am
by squipple
Check first post for BETA!!
Posted: Mon Jan 29, 2007 8:15 am
by Alpha
Downloading now, thanks squipple!
Posted: Tue Jan 30, 2007 1:29 am
by Blueline
sone new units, would be great!
Posted: Tue Jan 30, 2007 3:07 am
by ARC_Trooper_phi658
Oh Wow

. I love castles. Now thanks to you, I get to play one on BF2, thanks squipple!
Posted: Tue Jan 30, 2007 8:04 am
by Alpha
Squipple, if you have time, I recommend Hunt mode with just snipers on both sides. That would be fun to make use of the accessible rooftops. If not, still a very fun map.
Posted: Tue Jan 30, 2007 8:19 am
by Razgriz
Thats a pretty good idea
Posted: Tue Jan 30, 2007 10:33 am
by squipple
For eddie's maps I'm just planning on adding classic conquest to them all and that's it. I just want to get them all cleaned up, working, and stable so people can play them. After I release the pack + source you guys can have fun with adding new modes.
One mode I was thinking about, just for fun, was a hunt mode called "cat fight!", where it'd be Naboo Queen vs Leia.
Posted: Tue Jan 30, 2007 12:50 pm
by Epena
Somehow I missed the beta two days ago. Got it last night and had a blast.

Ah, the memories!
Posted: Fri Feb 02, 2007 2:49 am
by Chamboozer
Correct me if im wrong, but is the map with the acessable sewer in it?
Posted: Fri Feb 02, 2007 12:06 pm
by Alpha
One mode I was thinking about, just for fun, was a hunt mode called "cat fight!", where it'd be Naboo Queen vs Leia.
Rofl. I've played this map several times now squipple, and it works flawlessly. Great job! (Great job eddie, too!)
Re: Eddie's Kastel converted by squipple - BETA
Posted: Fri Feb 02, 2007 7:47 pm
by AlexSecura
squipple wrote:
Some of you've been waiting for this one. I just got it in and played some preliminary rounds of Conquest and Hero Assault, and lemmie tell you, it's even more fun in BF2 than BF1.
Thats true.Im waiting so long and your right it`s this Map rooockssss so much.
You should remove the lazy Emporer (he fits like a sleeping pill) and get Boba Fett for GCW Conquest in Game.I think he should make your Map much better and try add more Reinforcements.
Your best Eddie`s Conversion for me

The Final will stay in my Addon forever.
Absolute great Work,squipple.Many Thanks for it.
RE: Re: Eddie
Posted: Sat Feb 03, 2007 12:53 am
by Protector_Pulch
So you will release the source files? And a map pack? So, why don't you release both in one pack - I guess this would make things easier, motivate modders to play your maps and gamers to mod them.
Personally, I'll just wait for the pack. Eddie's maps are to good to miss, but not good enough to make me download the piece by piece, while there's a comfortable pack coming in near future.
Posted: Sat Feb 03, 2007 8:17 pm
by ARC_Trooper_phi658
Hey, this is pretty cool. I enjoy being a rifleman on this level because the wall provides great protection from fire. Anyway, yeah, this map is real fun, and I pretty sure this is a keeper to my addon folder.
Posted: Fri Feb 09, 2007 12:28 am
by squipple
This and Dantooine are done, but filefront is being slooooooooow. It may be a few hours before I'm able to post a link.
Posted: Fri Feb 09, 2007 12:48 am
by Protector_Pulch
If there only was someone I could blame for this horrible situation...
But a reliable filefront is always better than a dubious Rapidshare one.
Posted: Fri Feb 09, 2007 2:32 am
by squipple
Check first post for FINAL. Mods, move this topic to Released Maps

Posted: Fri Feb 09, 2007 9:35 am
by AlexSecura
You did it.

You added Boba as Hero for GCW in the Final Version.That`s so Great,squipple.Many Thanks for it.
In Classic Conquest the Jet Trooper`s Jetpack have no Sound.
Posted: Fri Feb 09, 2007 4:14 pm
by Fusion
Aww, I liked the Emperor there, he's so underrated.
Posted: Fri Feb 09, 2007 4:25 pm
by The_Emperor
Yeah I'm very underrated. *sniff*

:emp:
Posted: Fri Feb 09, 2007 5:12 pm
by Epena
Well it isn't very fair to have one team have a saber hero and one team's hero have a blaster.