_I couldn't find a topic or anything about this so I was just curious.....--OpeningSateliteShot
AddCameraShot(0.908386, -0.209095, -0.352873, -0.081226, -45.922508, -19.114113, 77.022636);
AddCameraShot(-0.481173, 0.024248, -0.875181, -0.044103, 14.767292, -30.602322, -144.506851);
AddCameraShot(0.999914, -0.012495, -0.004416, -0.000055, 1.143253, -33.602314, -76.884430);
AddCameraShot(0.839161, 0.012048, -0.543698, 0.007806, 19.152437, -49.802273, 24.337317);
AddCameraShot(0.467324, 0.006709, -0.883972, 0.012691, 11.825212, -49.802273, -7.000720);
AddCameraShot(0.861797, 0.001786, -0.507253, 0.001051, -11.986043, -59.702248, 23.263165);
AddCameraShot(0.628546, -0.042609, -0.774831, -0.052525, 20.429928, -48.302277, 9.771714);
AddCameraShot(0.765213, -0.051873, 0.640215, 0.043400, 57.692474, -48.302277, 16.540724);
AddCameraShot(0.264032, -0.015285, -0.962782, -0.055734, -16.681797, -42.902290, 129.553268);
AddCameraShot(-0.382320, 0.022132, -0.922222, -0.053386, 20.670977, -42.902290, 135.513001);
end
Custom AddCameraShot angles? [Solved]
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Ipodzanyman
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Custom AddCameraShot angles? [Solved]
I was wondering how you got the units to get the right camera angles and all that here:
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Darth_Z13
- Jedi High Council

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RE: camera shots....
I do. When you start a shipped level you know how it gives a view in the background while you are selecting a unit? Well if you want custom "behind screenshots" you need to open the BF2_modtools. exe and use the free cam mode. When you find a screen you like then press the ~ button (above the Tab button). Type 'dumpcamera' and then close it. Go into the Gamedata folder (the same place where the addon folder is and look for a txt file called CameraCoords. Open that and it will give you the line to put in your level lua. Make sure you put it as the first shot there or else it will not be shown first.
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Ipodzanyman
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RE: camera shots....
thx I'll try that.....btw how's your map going?
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Darth_Z13
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RE: camera shots....
Off Topic: Good very good. I added onto the CIS Base, added in Auto Turrets, changed the landscape and added in Grievous' Ship to make it look like he was actually there.
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Ipodzanyman
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RE: camera shots....
I can't use the bf2_modtools.exe how can I get the coordinates?
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yodasoda
RE: camera shots....
why can't you use it?
FYI you have to run it from the GameData folder just to let you know
FYI you have to run it from the GameData folder just to let you know
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Darth_Z13
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RE: camera shots....
or if you have the DVD version then look here
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Ipodzanyman
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RE: camera shots....
no mean I cannot get the ~ thing to work in the editor and I cannot get the debbugger to work, I have to use the blackbagops thing....
- AceMastermind
- Gametoast Staff

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Camera shots
Yeah those don't work for me either, but its my own fault for not researching the "CD/DVD" thing thoroughly enough before I purchased the game.Ipodzanyman wrote:no mean I cannot get the ~ thing to work in the editor and I cannot get the debbugger to work, I have to use the blackbagops thing....
Had I known then what I know now, I would have purchased the CD version of the game instead.
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Darth_Z13
- Jedi High Council

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RE: Re: RE: camera shots....
ok then, if you want you can PM me with a link to your map and a screenshot of what you would like the background to be and i'll give you the coordinates.... I'll even beta test it if you want me to.
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Ipodzanyman
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RE: Re: RE: camera shots....
ok, I just need to get this map to actually work.... :evil:
