Custom AddCameraShot angles? [Solved]

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Ipodzanyman
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Custom AddCameraShot angles? [Solved]

Post by Ipodzanyman »

I was wondering how you got the units to get the right camera angles and all that here:
--OpeningSateliteShot
AddCameraShot(0.908386, -0.209095, -0.352873, -0.081226, -45.922508, -19.114113, 77.022636);

AddCameraShot(-0.481173, 0.024248, -0.875181, -0.044103, 14.767292, -30.602322, -144.506851);
AddCameraShot(0.999914, -0.012495, -0.004416, -0.000055, 1.143253, -33.602314, -76.884430);
AddCameraShot(0.839161, 0.012048, -0.543698, 0.007806, 19.152437, -49.802273, 24.337317);
AddCameraShot(0.467324, 0.006709, -0.883972, 0.012691, 11.825212, -49.802273, -7.000720);
AddCameraShot(0.861797, 0.001786, -0.507253, 0.001051, -11.986043, -59.702248, 23.263165);
AddCameraShot(0.628546, -0.042609, -0.774831, -0.052525, 20.429928, -48.302277, 9.771714);
AddCameraShot(0.765213, -0.051873, 0.640215, 0.043400, 57.692474, -48.302277, 16.540724);
AddCameraShot(0.264032, -0.015285, -0.962782, -0.055734, -16.681797, -42.902290, 129.553268);
AddCameraShot(-0.382320, 0.022132, -0.922222, -0.053386, 20.670977, -42.902290, 135.513001);
end
_I couldn't find a topic or anything about this so I was just curious.....
Darth_Z13
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RE: camera shots....

Post by Darth_Z13 »

I do. When you start a shipped level you know how it gives a view in the background while you are selecting a unit? Well if you want custom "behind screenshots" you need to open the BF2_modtools. exe and use the free cam mode. When you find a screen you like then press the ~ button (above the Tab button). Type 'dumpcamera' and then close it. Go into the Gamedata folder (the same place where the addon folder is and look for a txt file called CameraCoords. Open that and it will give you the line to put in your level lua. Make sure you put it as the first shot there or else it will not be shown first.
Ipodzanyman
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RE: camera shots....

Post by Ipodzanyman »

thx I'll try that.....btw how's your map going?
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RE: camera shots....

Post by Darth_Z13 »

Off Topic: Good very good. I added onto the CIS Base, added in Auto Turrets, changed the landscape and added in Grievous' Ship to make it look like he was actually there.
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RE: camera shots....

Post by Ipodzanyman »

I can't use the bf2_modtools.exe how can I get the coordinates?
yodasoda

RE: camera shots....

Post by yodasoda »

why can't you use it?
FYI you have to run it from the GameData folder just to let you know
Darth_Z13
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RE: camera shots....

Post by Darth_Z13 »

or if you have the DVD version then look here
Ipodzanyman
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RE: camera shots....

Post by Ipodzanyman »

no mean I cannot get the ~ thing to work in the editor and I cannot get the debbugger to work, I have to use the blackbagops thing....
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Camera shots

Post by AceMastermind »

Ipodzanyman wrote:no mean I cannot get the ~ thing to work in the editor and I cannot get the debbugger to work, I have to use the blackbagops thing....
Yeah those don't work for me either, but its my own fault for not researching the "CD/DVD" thing thoroughly enough before I purchased the game.
Had I known then what I know now, I would have purchased the CD version of the game instead.
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RE: Re: RE: camera shots....

Post by Darth_Z13 »

ok then, if you want you can PM me with a link to your map and a screenshot of what you would like the background to be and i'll give you the coordinates.... I'll even beta test it if you want me to.
Ipodzanyman
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RE: Re: RE: camera shots....

Post by Ipodzanyman »

ok, I just need to get this map to actually work.... :evil:
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