Page 1 of 4
Rhen Var: Harbor Beta
Posted: Mon Feb 27, 2006 6:01 pm
by Darth-Derkie
RE: Rhen Var: Harbor Beta
Posted: Mon Feb 27, 2006 6:11 pm
by Schizo
Nice.
I'm downloading it now. Can't wait to play it!
RE: Rhen Var: Harbor Beta
Posted: Mon Feb 27, 2006 6:30 pm
by ghost_ops121
oooooo shiny. another of my fav maps of bf1
RE: Rhen Var: Harbor Beta
Posted: Mon Feb 27, 2006 6:41 pm
by Gunjak
derky how do u change the black terrain around maps into a texture
Posted: Mon Feb 27, 2006 6:54 pm
by serpent
OMG YESS!!!!!! you rock! i have been waiting for this map! your the best! now all i need is bespin platforms! woo
Posted: Mon Feb 27, 2006 7:08 pm
by RDST
Very nice other than the textures (ofcourse its a beta so Ill ignore that) and I asume that the models where ported for BF1 right? O well nice job.
Posted: Mon Feb 27, 2006 8:03 pm
by Epena
Schweet, sonny.
What's changed form the last release?
Posted: Mon Feb 27, 2006 8:12 pm
by Bulldog
Very nice work- found a little bug with the minimap:-

Posted: Mon Feb 27, 2006 8:39 pm
by Teancum
Just my opinion, but It think it would be faster gameply if you kept Hero Assault to right side of the map only.
Posted: Mon Feb 27, 2006 9:11 pm
by serpent
I agree about hero assault
Posted: Mon Feb 27, 2006 9:26 pm
by Epena
I agree as well.
Posted: Mon Feb 27, 2006 9:31 pm
by Ipodzanyman
thE TEXTURES ARE PRETTY GOOD COMPARED TO OTHER BETAS...(SORRY CAPS LOCK STUCK)
Posted: Mon Feb 27, 2006 9:32 pm
by Jawa_Killer
i dont agree *haha iam not like you*
just a joke

i agree as well to hero assault!
Posted: Tue Feb 28, 2006 1:13 am
by Y2g2006
Two Flag CTF is bugged for at least the Clone Wars Era. Haven't tested the other era yet. I'm assuming the same problems exist for that... The problems are as follows:
- No other infantry will respawn. I'm basically playing on my own
- The score is 150 to 150 (which is what I believe the default is for Conquest?)
- When you score... the score doesn't change at all (both scores remain at 150)
- When the flag is captured, there is no sound confirming this (there is the icon to the right of the screen however)
I couldn't notice any other problems so far. Conquest went by really quick, however. The heros seem to make it an extremely fast level (if not with all of them, at least with the Jedi).
So far I've only played two rounds. CTF seems to be getting there, but really needs a lot of fixing. Good first effort either way. When it gets done I'm sure it'll be a good map for CTF.
EDIT: The turrent in Conquest (I'm assuming for both eras, noticed it in GCW) is called "THIS IS A BUG! REPORT ME!"... Yet the turrents seem to be fine... or at least the ones I have encountered. I also, after seeing it, tried to the best of my ability to check each one. Don't think I got to check all of them exactly though.
EDIT2: lol, ok, I see what the bug for the turrent thing is now. Only thing is... My game didn't crash on the turrents that I used before. The only one that has caused my game to crash (so far) is the one on the temple that is the Empires CP. There might be others, not sure, but thats the only one I encountered. The others I checked repaired just fine and shot as well.
EDIT3: Snow seems kind of bright. Players much have to manually adjust that if there is an option. Dunno what to suggest when it comes to that (its snow for crying out loud, its suppose to be white). Just thought I would point that out.
Heros Assault Issues:
Light Sabers appear white depending on how they are held. Makes it extremely hard to tell where a saber is going and makes it extremely hard on the eyes with the already bright ground.
EDIT4: Same issues apply for GCW in 2 flag CTF.
I would focus on getting the turrent bug fixed. Second in line would then be the CTF deal.
Posted: Tue Feb 28, 2006 4:14 am
by figor007
I found a wall glitch on this map.
Pictures deleted...

Posted: Tue Feb 28, 2006 6:20 am
by sh4d0wl0rd
I've already sended Darth-Derkie a pm about this! Plz delete those pics to avoid that anyone uses those glitches online.
Posted: Tue Feb 28, 2006 7:49 am
by Teancum
figor007 wrote:I found a wall glitch on this map.
Dude, Derkie -- you should put a death region inside that wall glitch.

Posted: Tue Feb 28, 2006 11:45 am
by Darth-Derkie

Yeah, that would be fun for anyone who attemps to use the glitch.

Posted: Tue Feb 28, 2006 11:59 am
by Epena
DUDE! That's an awesome idea! Have like an obvious wall glitch, but have it be a death region...lol....
Posted: Tue Feb 28, 2006 12:32 pm
by Teancum
Yeah... the best part glitchers will try over and over to get in, not knowing it's a death region.
Oh man, I'm sooooo doing that when I get to converting Kamino...
Muuhahahahaha!