XSI how to splitt UVs
Posted: Mon Feb 29, 2016 7:18 am
Hi,
i have one mesh with UVs, the mesh it self has the basic material, but i have a cluster for the helmet and applied an other material to it. How can i split the UVing, so they are not displayed over each other?? I want one UVing sample for the body and one for the helmet, but i don't want to redo all the UVing. So is there a way to move the Helmet UVing to it's own cluster??
i have one mesh with UVs, the mesh it self has the basic material, but i have a cluster for the helmet and applied an other material to it. How can i split the UVing, so they are not displayed over each other?? I want one UVing sample for the body and one for the helmet, but i don't want to redo all the UVing. So is there a way to move the Helmet UVing to it's own cluster??