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thanks
Posted: Mon Mar 16, 2009 4:47 am
by lucasfart
ah ok. thanks heaps for that. i also wanted to ask 2 more things.....i have skinned a unit and put it in the rep folder with the right name and munged the side. this did not work so i added the whole dang side but it didn't work. the file i skinned was rep_inf_ep3_trooper i'm pretty sure. would someone be able to post all the files i would ned in the rep side folder and any others?? i didn't edit the lua at all and am wondering if this would have affected it.....
Re: thanks
Posted: Mon Mar 16, 2009 9:23 am
by KnightsFan
It's called rep_inf_ep3trooper.tga, actually, no _ between ep3 and trooper.
Re: thanks
Posted: Mon Mar 16, 2009 10:49 am
by YaNkFaN
i didn't edit the lua at all
you need to put ReadDataFile(dc:side//rep.lvl)
in the .lua the dc is critical
Re: thanks
Posted: Mon Mar 16, 2009 12:52 pm
by sampip
I had the same thing aswell, and when I changed the .lua, it all worked for me. I'm gonna backup his point, the dc: in the .lua is critical. It needs to be in both, the .lua.bak and the .lua. There are two. Never forget the .bak. I think

Re: thanks
Posted: Mon Mar 16, 2009 12:55 pm
by computergeek
The dc: tells the game to load a side from the "sides" folder in your map instead of the common sides folder. No you do not have to change the .bak, it is just a backup in case you mess up really badly (like I have)
Re: thanks
Posted: Mon Mar 16, 2009 5:09 pm
by lucasfart
oh ok thanks for that help. do i need to overwrite the rep lvl file thats allready there or make a new one??
oh and srry about the title lol. i accidntly clicked new post instead of reply.....
i'm a bit of a newbie to modding and gametoast.
i also wanted to know how to create underground tunnels and generaly just make underground map and rooms.
Re: thanks
Posted: Mon Mar 16, 2009 5:17 pm
by Fiodis
Tunnels/interiors? You must either reskin an existing model, or model a new one yourself. You can't do it via ZE.
Re: thanks
Posted: Mon Mar 16, 2009 5:36 pm
by Jaspo
Also you need to find an entrance model with a mesh cutter to get underground in the first place. I haven't used tunnels yet, though, so I'm just telling you what I've heard from others.
Posted: Mon Mar 16, 2009 5:44 pm
by lucasfart
oh thanks for that. my game is not working after i edited the lua. it is coming up with this message:
FATAL Cannot create Direct3D device! Error: 0x8876017c.....
please help because i cannot run swbf2 now. this also happened when i used the modtools runner.
nevermind. it worked when i restarted the computer. and i got the skins working yay!!
sorry for asking all these questions but i unnecessarily added the whole rep side and i was wondering if i could remove that because it takes up about 150mb of my map..
Re: thanks
Posted: Mon Mar 16, 2009 10:08 pm
by Jaspo
remove what you don't need from where you put it and then do a clean or a manual clean to get rid of everything else I suppose. There's a tut for that on here, easy to find.