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Re: Clone Wars - Space Boz Pity

Posted: Sun Apr 04, 2010 4:58 pm
by Darth_Squoobus
Executer94 wrote:I mean the consular-class not the lucrehulk :D

I made the consular-class flyable but it has no collision also before :(
Then you're in luck. I'm currently modelling a flyable consular-class based on the ones seen in The Stark hypersace War.

Re: Clone Wars - Space Boz Pity

Posted: Sun Apr 04, 2010 5:04 pm
by Executer94
Sounds interesting.

Will you upload it?

Re: Clone Wars - Space Boz Pity

Posted: Sun Apr 04, 2010 8:03 pm
by JadenWolf32
Wow! Awesome, ad some pics of both of them

(off topic)The consular class you're making Darth_Squoobus , is similar to the desert skiff, I mean does someone pilot and the other shoots(off topic)

Re: Clone Wars - Space Boz Pity

Posted: Sun Apr 04, 2010 8:27 pm
by Darth_Squoobus
Executer94 wrote:Sounds interesting.

Will you upload it?
That's up in the air, as it's still unfinished.

Re: Clone Wars - Space Boz Pity

Posted: Mon Apr 05, 2010 7:35 am
by Executer94
JadenWolf32 wrote:
(off topic)The consular class you're making Darth_Squoobus , is similar to the desert skiff, I mean does someone pilot and the other shoots(off topic)
That would be awesome! Maybe to great to do that...

Update:


Image
Republic Corvette in lower hanger.
Image
Corvette flying near a destroyer (with yet missing turrets).
Image
Corvette near a major venator.
Image
Some Venators are missing because of the large distance.


Comments? :D

Credit for the Corvette goes to:
Model : Warb Null
Skin : Arvis Taljik
Uploading to GT: Battlefiler

Re: Clone Wars - Space Boz Pity

Posted: Mon Apr 05, 2010 12:53 pm
by genaral_mitch
Wow, those pics are incredible! Good job!

Re: Clone Wars - Space Boz Pity

Posted: Mon Apr 05, 2010 1:14 pm
by Darth_Spiderpig
Wow.

Very good idea using the Polis Massan tunnel for the hatch entrance in the underside hangar. :thumbs:

Re: Clone Wars - Space Boz Pity

Posted: Mon Apr 05, 2010 1:55 pm
by impspy
Nice update :thumbs:

Re: Clone Wars - Space Boz Pity

Posted: Mon Apr 05, 2010 1:58 pm
by Eggman
This is just my preference for layouts, but I think the Recusant cruisers should be spun around so they aren't facing in the same direction as the Venators. It just looks odd to have everything facing in the same direction.

Re: Clone Wars - Space Boz Pity

Posted: Mon Apr 05, 2010 2:07 pm
by Executer94
Thanks guys :D
This is just my preference for layouts, but I think the Recusant cruisers should be spun around so they aren't facing in the same direction as the Venators. It just looks odd to have everything facing in the same direction.
You are right. I will turn them but it's difficult to do that with venators.
I allready turned a Munificent, but that's no problem.

Re: Clone Wars - Space Boz Pity

Posted: Mon Apr 05, 2010 2:18 pm
by Darth_Spiderpig
Executer94 wrote:I will turn them but it's difficult to do that with venators.
Difficult?
It is really frustrating imo. :lol:

Re: Clone Wars - Space Boz Pity

Posted: Mon Apr 05, 2010 2:41 pm
by Eggman
I wouldn't worry about the Venators. What I'd do is keep the Venators in their current direction, but flip the CIS ships around - just multi-select both sides of the ship, along with any turrets/objects attached to them, and rotate them as a group (I think you need to hold 'z' down to keep them attached as they rotate).

Re: Clone Wars - Space Boz Pity

Posted: Mon Apr 05, 2010 2:43 pm
by JadenWolf32
:eek: :bowdown: :eek: !!!! Awesome pics. Told you the consular would give a nice touch!!

Is that the new Lucrehulk???

(off topic) the map gets better and better! thank god i have already asked you to betatest because your going to have a full line of them!(off topic)

Re: Clone Wars - Space Boz Pity

Posted: Mon Apr 05, 2010 3:19 pm
by Ping
My only suggestion would be, if possible, to reskin that Corvette. I seem to remember that they were red, but hey, it's your map. :wink:

Re: Clone Wars - Space Boz Pity

Posted: Mon Apr 05, 2010 3:38 pm
by Darth_Spiderpig
Well. that ship has been converted from EaW, that means the color is in an alpha channel or something (otherwise it won't change the color when selecting a different team online)

Re: Clone Wars - Space Boz Pity

Posted: Mon Apr 05, 2010 3:59 pm
by Nova Hawk
Dude, that's pretty awesome. Nice update. :thumbs:

Re: Clone Wars - Space Boz Pity

Posted: Mon Apr 05, 2010 4:35 pm
by Executer94
JadenWolf32 wrote::eek: :bowdown: :eek: !!!! Awesome pics. Told you the consular would give a nice touch!!

Is that the new Lucrehulk???

(off topic) the map gets better and better! thank god i have already asked you to betatest because your going to have a full line of them!(off topic)
Thanks and you did! :D

No it isn't, the old one is still there but I will replace it with the new one.

It's a bit earlie to beta. You would give me a laaaarge report , Got a little patience :lol:

@Ping I'll try but if it's not possible like Darth_Spiderpig said we have to live with it.

Nova Hawk wrote:Dude, that's pretty awesome. Nice update. :thumbs:
That's great to hear that from you! :)


And if there is anything I should change, add or delete tell me!

Re: Clone Wars - Space Boz Pity

Posted: Mon Apr 05, 2010 4:52 pm
by Darth_Spiderpig
Anything to add...I had something in mind, hang on, I try to remember....


Ah yes, how would a Medical Space Station be?

Re: Clone Wars - Space Boz Pity

Posted: Mon Apr 05, 2010 4:56 pm
by Executer94
Nice idea man :thumbs:


I could mix that with some stock props.

I will try. Does anyone has an idea how to realese that station?

Re: Clone Wars - Space Boz Pity

Posted: Mon Apr 05, 2010 4:57 pm
by Maveritchell
I hate to be the voice of opposition (no just kidding I love that), but I'm not seeing a whole lot in these screenshots. Not to say that it's necessarily not a good map, but all I see is a showcase of other people's models - the design itself is just a bunch of ships in rows. I haven't seen a lot of the actual map design.

The Venators look terrible - that tiled texture is awful at a distance.