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Posted: Tue Apr 18, 2006 4:59 pm
by Jessicka
heh you put my game name in from my screenshots... you have a good eye!
Nice map. No crashing either in multi at all! I think it's the Ep3 Anakin that keeps it stable.
Posted: Tue Apr 18, 2006 5:11 pm
by Stager00
No crashes in multi!! You dont know how happy I am to hear that!
Posted: Tue Apr 18, 2006 5:23 pm
by Jessicka
Yeah nothing so far, the game played through a few times like normal. Action seems a little better too. I'm not sure what unit had my name, hoping a sniper with the red fits the (bd) but I don't know what it was. I only saw it a couple times.
Everything seems fine though, no one is running into any crashing. Best map! I wish everyone did maps with heroes like this! I can't bring myself to play too many other maps now because of this map... well maybe the utapau one.
Posted: Tue Apr 18, 2006 5:52 pm
by Teancum
Posted: Tue Apr 18, 2006 6:13 pm
by Stager00
Thanks again Teancum!
Posted: Tue Apr 18, 2006 7:28 pm
by Penguin
woo! is my name in there? lol i'm busy DLing the XSI foundation trial so i can export all the models i made, so i havn't DLed it yet
Posted: Tue Apr 18, 2006 7:54 pm
by Stager00
Yep..your in there..=)
Posted: Tue Apr 18, 2006 8:22 pm
by Penguin

thanks! 5 mins till my DL is finished and i start DLing this
Posted: Tue Apr 18, 2006 8:50 pm
by Trans
Do you have a list of everyone in there?
The ones I found were:
RENDS, MAJIN REVAN, OGEB1103, STAGER, EMRAZ, SCHIZO, and LORD BANDU.
Posted: Tue Apr 18, 2006 9:02 pm
by Stager00
There is a list in the modding forum called "modders names in map"..a permission list.
Posted: Tue Apr 18, 2006 9:05 pm
by jangoisbaddest

Brings a tear to my eye. Thank you so much! You do know that you have inspired me to create a full - scale Kashyyyk map, right? Well, now you know.
Posted: Tue Apr 18, 2006 10:31 pm
by Penguin
awsomeness!
i found FEMALE PENGUIN, LORD BANDU, CAPTAIN MAZDA, RENDS, OGEB1103 and SCHIZO
Playing as the CIS every 4th kill was FEMALE PENGUIN, lol
Playing as Republic i killed LORD BANDU and SCHIZO alot
Posted: Tue Apr 18, 2006 10:36 pm
by Stager00
LOL
Yeah...the game randomizes their appearance based on the number of slots used in the level/side/firstnames key. With so many units in use...they often make multiple appearances. They may be a rifleman one time...and a commander the next.
Posted: Tue Apr 18, 2006 10:57 pm
by n0bs
hey...umm this map is really wicked but i only noticed one thing( i unno if its only w/ me or not) wen iw as playing w/ republic, only i was a hero and there was no cpu hero...whats up with that??? but the cis they all play w/ hero's
Posted: Tue Apr 18, 2006 11:18 pm
by 2LT10160
The Map is great. Theres two things I found wrong though (very minor). 1st is that the Republic Cap ship is missing the bridge. and the Second thing is that inside the hangar of the rep ship, towards the front left of the hangar the death region is too big. the clones run into the wall and all end up dying. Just wanted to bring that to your attention, other than that the map rocks.
Posted: Tue Apr 18, 2006 11:27 pm
by Stager00
The unit count is set to only one of each known person(i.e. Anakin..Obi-wan..etc) The side your playing on, the computer thinks you might want to be another hero..so it saves that slot open unless it absolutely needs it.
The result is the enemy side(in single player) always employs all heros...and the side your on(either cis or rep) it holds back on filling that slot(unless it cant fill any other). Any other workaround(setting the max to 2 instead of one) usually produces double-heros.
So, your enemy will always have them all employed. Your team may or may not. It was the only way to balance out multiplayer/single player..and not have a bunch of the same hero running around.
As for the deathregion...thats on purpose. Keeps troops from all ending up in the ships and cant fly out.
Posted: Tue Apr 18, 2006 11:45 pm
by TheTao
Would you like me to create another video for the final edition?

I never got to finish the last one, seeing how fast new versions kept cranking out... keep up the awesome work!
Posted: Tue Apr 18, 2006 11:47 pm
by Stager00
TheTao
That would be fantastic! Thanks!
Posted: Wed Apr 19, 2006 12:16 am
by n0bs
ohhh i c makes sense but lol sry stager 1 mo question.... in the version before the final the cpu's (on my team) wud be heroes too ummm is it cuz the unit count was higher so they had no choice so they had to be the heroes orr.....
Posted: Wed Apr 19, 2006 12:33 am
by Stager00
I had it set to minimum 1 maximum 2 in last version. If you played the CIS you would have seen two anakins..obiwans...etc. This was pointed out by enough people to make me drop it to 1 minumum 1 maximum for this version. Now the CPU trys to save the only slot for you..but will use it from time to time.
Next time you play...go to CIS side..and youll see all of REP heros at one time, like you do the CIS now. If you change teams...the hero you choose will have to disappear from the field...so you can have him.
It was a trade-off.