Rotating a starfighter without XSI

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MandeRek
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Rotating a starfighter without XSI

Post by MandeRek »

I'm making a space map, and i want to rotate the Droid Starfighter 90 decrees so it look likes a Nantex-class territorial defense starfighter. How can i do this WITHOUT using XSI?

~ :jango:

Offtopic: Is there maybe a Nantex msh allready? (sorry for question)
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Thunder
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Re: Rotating a starfighter without XSI

Post by Thunder »

well you can go in ZE and rotate the spawn by using the keys z and x
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Re: Rotating a starfighter without XSI

Post by Teancum »

Even if the fighter spawns sideways it'll still re-orient itself.
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Re: Rotating a starfighter without XSI

Post by MercuryNoodles »

Rotating the spawn will probably rotate the vehicle, but it won't change how it operates ingame. I'm guessing unless you're good with hex editing, and/or really understand the msh format, you'll have to use XSI to alter it as you wish.
MandeRek
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Re: Rotating a starfighter without XSI

Post by MandeRek »

It also has to fly rotated.... Is it even possible?

~ :jango:
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Re: Rotating a starfighter without XSI

Post by MercuryNoodles »

It's definately possible, but it still requires going through XSI to get the orientation right. After that, perfecting the vehicle should be fairly straightforward.
MandeRek
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Re: Rotating a starfighter without XSI

Post by MandeRek »

Ok thanks guys for your help.

~ :jango:
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