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Re: As am I
Posted: Sat Apr 01, 2006 7:46 pm
by -_-
uttaresh wrote:So, what do you think -_-?
Great! I'll see what I can do.
RE: As am I
Posted: Sun Apr 02, 2006 2:29 am
by tank_buster
so do u think u can make SIESMIC CHARGES some time?
i now it would be hard but it would be worth it
plez
RE: As am I
Posted: Sun Apr 02, 2006 2:40 am
by JabbaLovesLava
Maybe the seismic charges could be used as space mines?
Re: RE: As am I
Posted: Sun Apr 02, 2006 2:53 am
by -_-
JabbaLovesLava wrote:Maybe the seismic charges could be used as space mines?
Ya, I've been thinking a long time anout that in swbf, but never bothered to try. I'll have to see what deploys it though.
RE: Re: RE: As am I
Posted: Sun Apr 02, 2006 11:25 am
by benkenobi
-_- what about force revive
RE: Re: RE: As am I
Posted: Sun Apr 02, 2006 12:01 pm
by tank_buster
benkenobi wrote:-_- what about force revive
how do u revive someone in battlefront!
all u do is respawn, thats the same thing
RE: Re: RE: As am I
Posted: Sun Apr 02, 2006 12:40 pm
by Thrawn
I dont know if you saw this when i posted it before -_- so im reposting it:
You could make force "Grab" you use it on some one like force choke only you can than move them around untill your force meter runs out (make it run out a continous medium speed). Make it so you can walk and look around when using it. than if you look sharply to the right or whatever right when you release the fore power button you send them flying it that direction. This would allow you to chuck people over the edges of clifs on like the death star and stuff and would be totaly awsome. And if you could, make it so that you get smaked into a wall, ceiling or floor really hard you get quite a bit of damage done to you.
Re: RE: Re: RE: As am I
Posted: Sun Apr 02, 2006 2:48 pm
by -_-
Thrawn wrote:I dont know if you saw this when i posted it before -_- so im reposting it:
You could make force "Grab" you use it on some one like force choke only you can than move them around untill your force meter runs out (make it run out a continous medium speed). Make it so you can walk and look around when using it. than if you look sharply to the right or whatever right when you release the fore power button you send them flying it that direction. This would allow you to chuck people over the edges of clifs on like the death star and stuff and would be totaly awsome. And if you could, make it so that you get smaked into a wall, ceiling or floor really hard you get quite a bit of damage done to you.
Oh, sorry I havent replied to that yet. Moving someone while in a choke... sounds impossible. I'd need to check in the odf's and see if there's anything i can find.
RE: Re: RE: Re: RE: As am I
Posted: Sun Apr 02, 2006 4:01 pm
by Thrawn
well not with a choke I just mean in the same form that it is dircted,(such as to only one unit) it dosnt have to choke them, kindof like a complicated pull or push where you can hold them and move them in any direction you please.
RE: Re: RE: Re: RE: As am I
Posted: Sun Apr 02, 2006 8:23 pm
by tank_buster
CAN U PLEZ ANSWER ME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
so do u think u can make SIESMIC CHARGES some time?
i now it would be hard but it would be worth it
plez
Posted: Sun Apr 02, 2006 8:27 pm
by EraOfDesann
Well there were some seismic charges in one of Delta's Rogue Clones releases. They're probably buried somewhere in the assets.
Posted: Mon Apr 03, 2006 2:54 am
by uttaresh
He did answer your question, didn't he? He said that he's been thinking of making seismic charges as mines for spave maps - which is cool!
BTW, I have another idea!
You could change the Clone Commander's Chaingun to fire blue-coloured bullets instead of yellow. They'd be the same size and speed, just a different (and better) colour.
Posted: Mon Apr 03, 2006 3:11 am
by Lord-Bandu
How about a force push that pushes specified objects?
I dont know but I think the stuff that can be pushed is in the units odf since you cant push droidekas. Unless its hard coded.
Re: RE: Re: RE: Re: RE: As am I
Posted: Mon Apr 03, 2006 6:59 am
by Teancum
tank_buster wrote:CAN U PLEZ ANSWER ME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
so do u think u can make SIESMIC CHARGES some time?
i now it would be hard but it would be worth it
plez
Dude, chill. It annoys modders when people give responses like yours.
To answer your question, they've been made before for BF1. Dunno if anyone will want to make them again anytime soon.
RE: Re: RE: Re: RE: Re: RE: As am I
Posted: Mon Apr 03, 2006 11:39 am
by Principe_Azul
I do not know if this has been requested before but would it be some how possible if you could create fire force powers, a few good exaples would be from the series Diablo, such as creating a ring of fire???
It is not quite Star Wars but it would PWN, oh YES it would PWN!
Trust me my son, this is only the knife, a few simple pokes like that don't hurt, now they do, now let me show you the BACKSTAB!
RE: Re: RE: Re: RE: Re: RE: As am I
Posted: Mon Apr 03, 2006 6:55 pm
by uttaresh
Speaking of knife, the vibroblade - what do you think?
Posted: Mon Apr 03, 2006 7:29 pm
by -_-
@ uttarsh - The vibroblade. If someone is willing to model one, I'll make do the odf/.fx stuff for it, so it's really you guys choice. The chain gun, I was thinking of doing something like that, but erasing the "trails", afterall, they got pretty annoying after noticing that the trails are firing from the trooper's head
@ Principe_Azul - should be pretty easy, I'll poke around the odf's and .fx's and maybe get a screenie to see which type of fire/flame you guys like better.
@ Lord-Bandu - In swbf 1, I've been trying to set objects as droids, which made them interactive, meaning you can push them, explosions would rock them up and down, etc. Overall, I'll need to see if there's a perimetter in filtering what can be pushed and cant be pushed. I'll have to look further into it.
@ Anyone that's asking about the sesmic charges - I'll be setting this as a space mine/ambush, and maybe fix up a few things and make it look more like ep. II.
Posted: Tue Apr 04, 2006 3:15 pm
by uttaresh
How do you model? Is there a tutorial? I could try, you know.
Posted: Tue Apr 04, 2006 9:57 pm
by -_-
First of all, you'd need to use XSI. I think there are some tutorials on how to model if you google it

Posted: Wed Apr 05, 2006 5:34 am
by uttaresh
Downloaded XSI. I'll get to learning ASAP.