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re: skinmaking
Posted: Thu Mar 23, 2006 3:37 pm
by Dark_knight
i'm realy noob att this and it is some skinmodfying tutoria how to make the skins good?l
RE: re: skinmaking
Posted: Sat Mar 25, 2006 6:27 am
by busterkinkade
How do you make the skins look good? Practice!
Posted: Sat Mar 25, 2006 1:28 pm
by diabloschild
i'd like to replace the cis on my side with tuskens and jawas. sadly i dunno how. its crucial for it and i plan to reskin them. if u have any ideas either post here or pm.
re:skinguide
Posted: Sat Mar 25, 2006 5:47 pm
by Dark_knight
How do i make the skins work in 2 sides(or all)Is it only to to the same thing but pick everything when i munge?
RE: re:skinguide
Posted: Sat Mar 25, 2006 6:00 pm
by Talibanman
you cant. you have to munge 2 times if u want to edit 2 sides

Re: RE: re:skinguide
Posted: Sun Mar 26, 2006 4:33 am
by busterkinkade
Talibanman wrote:you cant. you have to munge 2 times if u want to edit 2 sides

Quoted for truth.
re skingiude
Posted: Sun Mar 26, 2006 12:19 pm
by Dark_knight
Do i need to make a new map to test new skins(or modifications)?, cause the game crashed when i remunged?
RE: re skingiude
Posted: Sun Mar 26, 2006 1:09 pm
by busterkinkade
Well yeh really, however if you go into your SSS_data > LVL_PC > SIDE >
then you copy the race.lvl and the race.lvl file you see into the sides folder in your SWBF II directory.
re skingiude
Posted: Sun Mar 26, 2006 2:01 pm
by Dark_knight
but the game chrases on the loading screen!!
RE: re skingiude
Posted: Mon Mar 27, 2006 11:05 am
by busterkinkade
Then that is a problem with your race.lvl file.
Posted: Sat Apr 01, 2006 2:08 pm
by TK-423
Must just be me but I'm confused as sh*t here. I'm just tryin' to make my normal clone trooper use the Commander Gree skin I have.
Posted: Sun Apr 02, 2006 9:48 am
by busterkinkade
TK-423 wrote:Must just be me but I'm confused as sh*t here. I'm just tryin' to make my normal clone trooper use the Commander Gree skin I have.
So read the tutorial, then copy the race.lvl and the raceshell.lvl into your side folder.
Posted: Mon Apr 03, 2006 9:50 am
by TK-423
I wish I wasn't mod-handy-capped.
Posted: Mon Apr 03, 2006 12:40 pm
by Epena
Anyone can do it!
I used to suck but Gametoast really helped!
Give Buster's tutorial a try. If it doesn't work, ask some more questions. We won't bite your head off.

Posted: Wed May 17, 2006 4:24 pm
by Ryodrae
Ok i did everything ya said but i got this:C:\BF2_ModTools\ToolsFL\Bin\luac.exe: ..\..\common\scripts\TIE\TIEc_con.lua:74: unfinished string near `"dc:SIDE\rep.lvl ,'
ERROR[scriptmunge scripts\TIE\TIEc_con.lua]:Could not read input file.ERROR[scriptmunge scripts\TIE\TIEc_con.lua]:Could not read input file. [continuing]
2 Errors 0 Warnings
WARNING[PC_modelmunge msh\rep_inf_ep3trooper.msh]:rep_inf_ep3trooper has 1963 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
0 Errors 1 Warnings
and when i load up the game and load the map it says "Could not open MISSION\TIEc_con.lvl" and crashes to desktop
EDIT: also where is the race and shell.lvl s?
Posted: Wed May 17, 2006 4:31 pm
by Ryodrae
luckily it didnt have a problem with the texture though
Posted: Wed May 17, 2006 5:35 pm
by Teancum
The first warning means you forgot something syntax related in your LUA on line 74. The second error is only a warning and does not matter.
Posted: Wed May 17, 2006 6:07 pm
by Ryodrae
Ah ok thanks
RE: Re: error
Posted: Wed May 31, 2006 8:57 am
by chad.taylor2
i got a pack of skins i havent opened yet its brand new i got from droideka88
can some1 tell me a few links for some more pleeease!
oh and i got a hex editing program and i dont no how to use please help! :atat:
RE: Re: error
Posted: Wed May 31, 2006 9:19 am
by Linus
Chad',
This link could help you...
