Effect("ColorControl")
{
PC()
{
Enable(1);
WorldBrightness(-30);
WorldContrast(0.48);
WorldSaturation(60);
}
}
Effect("Wind")
{
Enable(1);
Velocity(4.0, 3.0);
VelocityRange(2.0);
VelocityChangeRate(1);
}
Effect("Precipitation")
{
Enable(1);
Type("Streaks");
Range(12.5);
Color(216, 220, 228);
VelocityRange(1.0);
ParticleDensityRange(0.0);
CameraCrossVelocityScale(0.2);
CameraAxialVelocityScale(1.0);
GroundEffect("com_sfx_rainsplash");
GroundEffectSpread(8);
PS2()
{
AlphaMinMax(0.8, 1.0);
ParticleSize(0.06);
ParticleDensity(80.0);
Velocity(8.0);
StreakLength(1.7);
GroundEffectsPerSec(7);
}
XBOX()
{
AlphaMinMax(0.2, 0.3);
ParticleSize(0.02);
ParticleDensity(256.0);
Velocity(9.0);
StreakLength(1.0);
GroundEffectsPerSec(15);
}
PC()
{
AlphaMinMax(0.3, 0.45);
ParticleSize(0.02);
ParticleDensity(256.0);
Velocity(10.0);
StreakLength(1.0);
GroundEffectsPerSec(15);
}
}
Effect("Lightning")
{
Enable(1);
Color(160, 160, 160);
SunlightFadeFactor(0.1);
SkyDomeDarkenFactor(0.4);
BrightnessMin(1.0);
FadeTime(0.2);
TimeBetweenFlashesMinMax(60.0, 120.0);
TimeBetweenSubFlashesMinMax(0.01, 0.5);
NumSubFlashesMinMax(2, 5);
HorizonAngleMinMax(30, 60);
SoundCrack("kam_amb_thunder");
SoundSubCrack("kam_amb_thundersub");
}
Effect("WorldShadowMap")
{
Enable(1);
Texture("end_canopy");
LightName("world light");
TextureScale(70.0);
AnimationFrequency(0.1);
AnimationAmplitude0(2.0, 0.0);
AnimationAmplitude1(0.05,-0.1);
}
LightningBolt("skybolt")
{
Texture("lightning");
Width(30.0);
FadeTime(0.5);
BreakDistance(20.0);
TextureSize(30.0);
SpreadFactor(20.0);
MaxBranches(2.0);
BranchFactor(0.5);
BranchSpreadFactor(8);
BranchLength(80.0);
InterpolationSpeed(0.4);
NumChildren(1);
ChildBreakDistance(15.0);
ChildTextureSize(8.0);
ChildWidth(1.0);
ChildSpreadFactor(10.0);
Color(255,255,255,255);
ChildColor(255,255,255,150);
}
Effect("Water")
{
// general parameters
PatchDivisions(3,3);
// ocean parameters
OceanEnable(0);
// water event parameters
WaterRingColor(148, 170, 192,255);
WaterWakeColor(192, 192, 192,255);
WaterSplashColor((192, 192, 192,255);
// PC parameters
PC()
{
Tile(2.0,2.0);
Velocity(0.05,0.05);
LODDecimation(1);
MainTexture("nab2_water.tga");
RefractionColor(90 112, 90, 150);
ReflectionColor(200,200,200,200);
UnderwaterColor(32, 40, 32, 180);
FresnelMinMax(0.2,0.5)
NormalMapTextures("water_normalmap_",16,8.0);
SpecularMaskTextures("water_specularmask_",25, 4);
SpecularMaskTile(2.0,2.0);
SpecularMaskScrollSpeed(0.02,0.02);
}
}
Effect("MotionBlur")
{
Enable(1);
}
Effect("ScopeBlur")
{
Enable(1);
}
Effect(“HDR”)
{
Enable(1)
DownSizeFactor(0.23)
NumBloomPasses(3)
MaxTotalWeight(0.5)
GlowThreshold(0.3)
GlowFactor(1.0)
}
Effect("Blur")
{
PC()
{
Enable(1);
Mode(1)
DownSizeFactor(0.23)
}
}