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Gistech's TIE Striker

Posted: Sat May 13, 2017 6:28 am
by giftheck
Here's my first ever not-ported vehicle, complete with takeoff animations. This uses both the TIE Fighter and TIE Bomber textures, though I changed the colours on the TIE Bomber texture to match the TIE Fighter texture (therefore it will override the stock TIE Bomber texture)

Screenshot:
Hidden/Spoiler:
Image
DOWNLOAD

NOTES:
-Two additional firepoints: hp_fire_3 and hp_fire_4, are located under the body.

Credits:
-Pandemic Studios for the original models and textures
-Anakin for the tutorial that helped me learn to animate the takeoff sequence

Re: Gistech's TIE Striker

Posted: Sun May 14, 2017 5:26 am
by Delta-1035
Man, you are on fire! I wasn't expecting all this good stuff, thank you!

Re: Gistech's TIE Striker

Posted: Sun May 14, 2017 4:00 pm
by giftheck
You're welcome :)

I've updated the main post with a new version that includes chunks.

Re: Gistech's TIE Striker

Posted: Tue May 16, 2017 6:37 am
by RaveYoda
I'm new to the forums. But this is really good stuff. I've just started to look into making my own maps, etc.

Re: Gistech's TIE Striker

Posted: Tue May 16, 2017 12:11 pm
by Lorul1
:D Was looking for this one ! THX

Re: Gistech's TIE Striker

Posted: Wed Jun 07, 2017 7:31 pm
by Wolffe1138
How do I implement this into my custom map like which files go where