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How do I make an opening in a model
Posted: Mon Dec 18, 2017 8:08 pm
by Lorul1
I'm so new to this

I want to modify an existing model and make a square hole on the model. Please dum down your answers everyone so my noob mind can understand
Re: How do I make an opening in a model
Posted: Mon Dec 18, 2017 8:17 pm
by Marth8880
Re: How do I make an opening in a model
Posted: Mon Dec 18, 2017 8:24 pm
by Lorul1
thanks for the help but sadly IT CRASHED, and when I tried to re open the saved thing it just says "venator 1.exp could not be opened"
this is not my realm
Is there like a way I can draw the 4 points connect the dots and just cut ?
and If no how exactly do I do this without it crashn on me ???
EDIT:
okay I figured it out - to all you people like me who dont know how to do It I selected the whole thing then went on over to modify on the left side of the screen then poly mesh the used the knife tool to create a bunch of "edges" aka lines ... which I then deleted ...
I feel like this is a crude way to do this but ... YEAH
Thanks marth for trying to help out (:
If anyone want to add anything or tell me about a simpler way I could have done this please do so
also if you use my method you may need to also do this:
http://www.gametoast.com/viewtopic.php? ... 40#p514240
Re: How do I make an opening in a model
Posted: Tue Dec 19, 2017 6:27 am
by Anakin
You can use the split polygon tool or add edge tool. It won't cut through the whole model.
Later you can remove unused edges and draw them the way you want.