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Posted: Sat Mar 04, 2006 11:51 pm
by minilogoguy18
the polycount doesnt slow the game down, the model just flat out messes up, look at the first page and look at her face.

Posted: Sat Mar 04, 2006 11:56 pm
by EraOfDesann
Oh, ok. I remember hearing somewhere that poly counts can have an effect on the frame rate. Anyway, your work on Asajj is appreciated. If you change your mind, your help would be great. :)

Posted: Sat Mar 04, 2006 11:58 pm
by minilogoguy18
right now im just gonna make commander cody since its a simple model and im just gonna use the template_beta and remodel it and retexture it, just cause alot of people want him and thisll be something i can do really quick.

Posted: Sun Mar 05, 2006 12:28 pm
by EraOfDesann
If I were to see at least one model converted it'd be Aurra Sing. I've never really thought she was that cool but imagining her as a hero for the CIS has gotten me pumped.

Posted: Sun Mar 05, 2006 12:49 pm
by M.O.D.
I need a dug model for my malastare level, but i'm too stupid to make my own...

Posted: Sun Mar 05, 2006 8:39 pm
by Kyross
In any case, I would be forever gratful to whomever could convert this:
http://www.pcgamemods.com/mod/5886.html

Or even make a new royal guard model(s). I LOVE Royal Guards, and was so dissapointed when i found the royal guard .req and .lvls but nothing else in the assets.

Posted: Sun Mar 05, 2006 8:53 pm
by minilogoguy18
myself or psych0fred will probably end up making one at some point in time but i aint porting anything.

Posted: Sun Mar 05, 2006 8:58 pm
by Kyross
I don't thin it'd be too hard to make. If you can get a root just add the helmet around that, add a robe and the rest is texture work.

Posted: Sun Mar 05, 2006 9:33 pm
by EraOfDesann
I don't think we can create player models. Only vehicles and such. :?

Posted: Sun Mar 05, 2006 10:23 pm
by minilogoguy18
desann.... look at the asajj ventress thread and tell me that player models arent possible >_> granted thats my friends model anyone can make a new one and rig it, im gonna be starting on some soon once i can find one i really wanna do.

Posted: Sun Mar 05, 2006 11:53 pm
by EraOfDesann
What I meant was working character models. We weren't able to do them in the last game at least.

Posted: Mon Mar 06, 2006 2:43 am
by minilogoguy18
she does work, just havnt posted any new screens and go to freds site and youll see that people did get character models into BF1

Posted: Mon Mar 06, 2006 9:38 am
by Guest
[GT]EraOfDesann
so, my friends have some kotor model for JA, for example HK47:) And...may you :) convert this models? And this possible?

Posted: Mon Mar 06, 2006 9:47 am
by Teancum
We are not allowed to convert copyrighted models unless they have been released for public use. In other words, no. Sorry.

Posted: Mon Mar 06, 2006 10:38 am
by Krun
Here's the list of models I've seen so far in the posts and a couple I added

Current request list:

Player Models:
Kit Fisto
Plo koon
Shaak ti
Qui gon jin
Luminara Unduli
Barris Offee
Aurra Sing
Mara Jade
Royal Guard
HK47
Jan
Kyle Katarn
Dash Rendar

Also I think somoene mentioned the Calimara cruiser spacecraft

Posted: Mon Mar 06, 2006 11:32 am
by Guest
Krun
I have Darth Bastila, kreia, the exile and others kotor models for JA. Can you convert this?

Posted: Mon Mar 06, 2006 11:40 am
by minilogoguy18
Teancum, you might wanna close this thread because i think you already know what happened in JA when people converted kotor models...

Posted: Mon Mar 06, 2006 11:41 am
by Guest
A pic... Ready: C. Ordo, Bastila (Darth Bastila) and HK47 (May I kill this meat-bag, Master?) :)
Image

Posted: Mon Mar 06, 2006 12:19 pm
by Krun
JK514 wrote:Krun
I have Darth Bastila, kreia, the exile and others kotor models for JA. Can you convert this?
JK15 I'm not talking about porting models from other games these models need to be community created models the models I mentioned that were existing in games would have to be remade.

P.S. I thought Dash, Kyle, and Jan would be good for new storylines, but new models would have to be made.

Posted: Mon Mar 06, 2006 12:51 pm
by Guest
Who may porting? :roll: :roll: :roll: