Making Jabba playable..
Posted: Fri Jan 09, 2009 6:09 pm
Basically I rigged up Jabba the same way I rigged up the Rancor, and it crashed on me. That was a few months back, and recently I dug out the coding to try again, and it still crashes. The errors when munging:
So I load ingame, get to the selection screen, pick Jabba, and when I hit spawn, game completely wipes to desktop.
Here's my coding:
Ideas? help?
Code: Select all
WARNING[PC_modelmunge Jabba\tat3_bldg_jabba.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge Jabba\tat3_bldg_jabba.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge Jabba\tat3_bldg_jabba.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge Jabba\tat3_bldg_jabba.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge Jabba\tat3_bldg_jabba.msh]:_PC_WriteShadowVolume(tat3_bldg_jabba): invalid shadow face normal
WARNING[PC_modelmunge Jabba\tat3_bldg_jabba.msh]:_PC_WriteShadowVolume(tat3_bldg_jabba): invalid shadow face normal
WARNING[PC_modelmunge Jabba\tat3_bldg_jabba.msh]:_PC_WriteShadowVolume(tat3_bldg_jabba): invalid shadow face normal
WARNING[PC_modelmunge Jabba\tat3_bldg_jabba.msh]:_PC_WriteShadowVolume(tat3_bldg_jabba): invalid shadow face normal
0 Errors 8 Warnings
Here's my coding:
Hidden/Spoiler: