WIP: Space Kal-Tarra!
Posted: Sun Apr 29, 2007 6:51 pm
I have been working on this map for a long time, and it is finally at 50%+.
Before Battlefront II came out, I envisioned the space battles to be as epic as in the Movies. When I finally got the game and played some space battles, I was disappointed. I expected more Fighters, more Lasers, and basically more Chaos. And that is what I'm trying to achieve here: A Space battle worthy of the movies.
Anyway, enough with the Blah-blah-blah.
Features:
-CW era only
-8 capitol ships (6 landable, 2 not)
-The auto Turrets have been, well, you'll see in the pics.
-2 new types of turrets that target buildings only so you get the Capitol ships duking it out as well as the fighters.
-No more beams, no more chaingus, no more stupid remote terminals. Get in a Starfighter and get out there soldier!
-I will have custom sides
-The battle is an intense, close quartered one filled with Chaos.
To do: (highlighted in green = done)
-Add some more frigates and turrets on said frigates - DONE!
-Link them via LUA so they both get destroyed together - DONE!
-Link all of the autoturrets on the main Capitol ships to their respective mainframes (ugh, that's gonna be a chore) - DONE!
-Gameplay tweaking --This is why this map is only at 50% now. I have a good Battle between the capitol ships, but not between the fighters. The Anti-Aircraft Auto turrets are too strong. so I need to either:
a.) Make them weaker/less accurate
b.) Make the fighters stronger (either via shields or by increasing health or both)
c.) some combination of both
I also want there to be a bigger number of Fighters out there.
-Get some dome explosions and lasers going! (no idea how to do this)
Any help with these things would be greatly appreciated!
My Official Testers Are:
DarthMan
Enigmas
timusafa
AlexSecura
Darth_Maul
lieutennantcoda
Alpha
Now: The moment you've all been waiting for....Screenies!:





Before Battlefront II came out, I envisioned the space battles to be as epic as in the Movies. When I finally got the game and played some space battles, I was disappointed. I expected more Fighters, more Lasers, and basically more Chaos. And that is what I'm trying to achieve here: A Space battle worthy of the movies.
Anyway, enough with the Blah-blah-blah.
Features:
-CW era only
-8 capitol ships (6 landable, 2 not)
-The auto Turrets have been, well, you'll see in the pics.
-2 new types of turrets that target buildings only so you get the Capitol ships duking it out as well as the fighters.
-No more beams, no more chaingus, no more stupid remote terminals. Get in a Starfighter and get out there soldier!
-I will have custom sides
-The battle is an intense, close quartered one filled with Chaos.
To do: (highlighted in green = done)
-Add some more frigates and turrets on said frigates - DONE!
-Link them via LUA so they both get destroyed together - DONE!
-Link all of the autoturrets on the main Capitol ships to their respective mainframes (ugh, that's gonna be a chore) - DONE!
-Gameplay tweaking --This is why this map is only at 50% now. I have a good Battle between the capitol ships, but not between the fighters. The Anti-Aircraft Auto turrets are too strong. so I need to either:
a.) Make them weaker/less accurate
b.) Make the fighters stronger (either via shields or by increasing health or both)
c.) some combination of both
I also want there to be a bigger number of Fighters out there.
-Get some dome explosions and lasers going! (no idea how to do this)
Any help with these things would be greatly appreciated!
My Official Testers Are:
DarthMan
Enigmas
timusafa
AlexSecura
Darth_Maul
lieutennantcoda
Alpha
Now: The moment you've all been waiting for....Screenies!:





