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Re: Geonosis: Landing At Point Rain
Posted: Sun Jan 02, 2011 2:30 pm
by IronMan_MKII
I know you for about an year, i was always a Fan of you.
But this is your Masterpiece!
Great Work!
Re: Geonosis: Landing At Point Rain
Posted: Sun Jan 02, 2011 2:35 pm
by Darth_Spiderpig
ANDEWEGET wrote:Very nice work sir! You definitely put those clones to a good use.

IronMan_MKII wrote:I know you for about an year, i was always a Fan of you.
But this is your Masterpiece!
Great Work!
Wow, thanks to both of you.

Re: Geonosis: Landing At Point Rain
Posted: Mon Jan 03, 2011 6:48 am
by Delta-1035
Woah, great job I like everything.

Re: Geonosis: Landing At Point Rain
Posted: Mon Jan 03, 2011 5:00 pm
by Darth_Spiderpig
Glad you do.
Just wanted to post a little update, nothing big, just some sound and hero tweaking.
Obi Wan now has a new spawn and death sound, as well as sounds from TFU2 for push and pull and I doubled the rotations per second on the lightsaber throw.
EG-5 has new spawn and death sounds and the TFU2 lightning effect for Lightning.
Every clone has a new low health sound (heartbeat, pretty cool)
Nearly every clone weapon has it's correct sound taken out of TCW series.
Yep.
That's it, not too much.
Re: Geonosis: Landing At Point Rain
Posted: Mon Jan 03, 2011 5:53 pm
by acryptozoo
not much at all
those heartbeats sounds sounds like a cool idea
Re: Geonosis: Landing At Point Rain
Posted: Mon Jan 03, 2011 8:18 pm
by Darth_Spiderpig
They are, although they are a bit hard to hear in the middle of a battle.
I would suggest you turn down the music intensity once playing the map, that way you won't realise that easy that I couldn't find any good background music (yet).
Oh btw, just saw this thread almost has 11000 views, now if that isn't a motivation to continue working then I don't know what.
What I want to so is: Thank you for supporting me all that time GT!
Re: Geonosis: Landing At Point Rain
Posted: Mon Jan 03, 2011 8:25 pm
by THEWULFMAN
Sounds like a cool idea, wonder where you got those sounds from

Re: Geonosis: Landing At Point Rain
Posted: Mon Jan 03, 2011 8:30 pm
by Darth_Spiderpig
Let's just say a very good friend and fellow modder gave them to me, without him and his work the map would be only half as good.

Re: Geonosis: Landing At Point Rain
Posted: Mon Jan 03, 2011 9:04 pm
by SAMofBIA
Hurrah for cool sounds

Re: Geonosis: Landing At Point Rain
Posted: Mon Jan 03, 2011 11:59 pm
by Ninja
Darth_Spiderpig wrote:
Every clone has a new low health sound (heartbeat, pretty cool)
Maybe a static/electricity noise for the droids? You have to be fair.

Re: Geonosis: Landing At Point Rain
Posted: Tue Jan 04, 2011 12:42 pm
by commander501stappo
the sounds sounds great XD
Re: Geonosis: Landing At Point Rain
Posted: Tue Jan 04, 2011 12:49 pm
by commandoCC-9811
This is an awesome update, I definitely love the EG-9 Jedi Hunter Droid...
Though, you'll probably just say that it's because you like them, the flame-trooper wasn't there either.
But it doesn't matter ('cause I like them to!)
And Spiderpig, we'll support you all the way with this mod!

_________________________________________________________
Also, I have a recommendatory.
When you finish all of the maps associated with this line of maps you should try to make a combined campaign and map-pack, because I would absolutely download it if you made it (and probably some other people too)!
Re: Geonosis: Landing At Point Rain
Posted: Tue Jan 04, 2011 6:04 pm
by SAMofBIA
"some" other people is an understatement, a LOT of people would DL that nomatter the size.
Re: Geonosis: Landing At Point Rain
Posted: Tue Jan 04, 2011 6:28 pm
by acryptozoo
id remove swbf2 for room to install it

Re: Geonosis: Landing At Point Rain
Posted: Tue Jan 04, 2011 6:52 pm
by Darth_Spiderpig
With that appreciation (?) I might consider a mappack.

Re: Geonosis: Landing At Point Rain
Posted: Tue Jan 04, 2011 10:52 pm
by Nova Hawk
http://www.gametoast.com/forums/viewtop ... 31#p429131
Dude, those are some epic skins! Really nice job. Can't wait for this map to finally be done!
Re: Geonosis: Landing At Point Rain
Posted: Wed Jan 05, 2011 6:43 am
by Anakin
Kenobis head looks to realistic for the rest. if you want an realistic mod you should use the ep2/ep3 clones and not tcw. otherwice i would change Obi-Wans head.
Re: Geonosis: Landing At Point Rain
Posted: Wed Jan 05, 2011 8:12 am
by Darth_Spiderpig
Anakin wrote:If you want an realistic mod you should use the ep2/ep3 clones and not tcw.
Well, if I would like it to be realistic, don't you think I would use more "realistic" models?
The units are fine as they are, and Obi was just to test something out.
I will change him back again to the one I had before, with a better texture.
Re: Geonosis: Landing At Point Rain
Posted: Thu Jan 06, 2011 7:52 pm
by wishihadaname
very nice, good to see that you're actually seeing your verson through. Just out of curiosity did you find anything useful in my version?
Re: Geonosis: Landing At Point Rain
Posted: Thu Jan 06, 2011 7:56 pm
by Darth_Spiderpig
Apart from the layout of the map itself I didn't look into it too much yet, but I got an idea while looking at your hill.
