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Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Tue Feb 16, 2010 1:12 pm
by Deviss
Hawk wrote:yeah, better than 3.3 :lol:
good work! :)
many thanks :) , i hope only need one patch for improve some sides and then ready for upload to swbf files :P

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Tue Feb 16, 2010 10:37 pm
by LordTurgon
In the next patch, are you going to include Pre Visla? That would be cool. :D
Also, it would be cool if you did a Mando Order 66, I always wanted to kill jedi as Mandos...

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Tue Feb 16, 2010 10:43 pm
by genaral_mitch
LordTurgon wrote:In the next patch, are you going to include Pre Visla? That would be cool. :D
I think Pre Visla is in this patch. He's only on Mandolorian mode, though.
Also, it would be cool if you did a Mando Order 66, I always wanted to kill jedi as Mandos...
You can do that in a map called Verena Defense: Immortal. It is increidbly fun.

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Tue Feb 16, 2010 11:03 pm
by LordTurgon
Ok,thanks, but that mode on Verena Defence never works for me...

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Tue Feb 16, 2010 11:14 pm
by Deviss
LordTurgon wrote:Ok,thanks, but that mode on Verena Defence never works for me...
yeah i can make mando vs jedi will be really nice also i don't know why but i love kill clones using lightsaber :P

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Wed Feb 17, 2010 12:13 am
by LordTurgon
Thanks! :D

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Wed Feb 17, 2010 10:32 am
by Anakin
:shock: help have you cahnge the challenge??

i'm always loosing with the republic. i never loosed before for the last 2 years.
ok i thought: this mechanic metal cann't be dangerous for me.
i think i have to strain onself a bit more. instead of 100 i have to kill 200 droids. :maulsaber:

very nice mandos. and nice sound on their wepons. :thumbs:

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Wed Feb 17, 2010 11:07 am
by Deviss
Anakin wrote::shock: help have you cahnge the challenge??

i'm always loosing with the republic. i never loosed before for the last 2 years.
ok i thought: this mechanic metal cann't be dangerous for me.
i think i have to strain onself a bit more. instead of 100 i have to kill 200 droids. :maulsaber:

very nice mandos. and nice sound on their wepons. :thumbs:
ouch you are right bigcookie had the same problem so i tried make the cis less powerfull XD well i believe i must modify it again and thanks man ;) , also thanks for report :D

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Wed Feb 17, 2010 1:02 pm
by Anakin
oh not that i'm sad so i have a right anamie :mrgreen:

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Wed Feb 17, 2010 7:28 pm
by Havoc 526
Good stuff first: Awesome. Simply too awesome for words. I cannot tell you how impressed I am. Especially with the sounds...I have been trying to get sounds like these for almost a year! Models are excellent, the weapon arrangements are good, the whole thing is almost perfect! And the BF1 maps are a blast from the past! The graphics are even the same, which is a plus. I always loved the motion blur.

Bad stuff: Way too unbalanced. The CIS overtake the republic more than half of the time. And, no offense, I believe the legion's name is spelled 50th, not 50st. It sounds and feels really weird to try to say, or think, Fifty-ist. The Jedi, on the other hand, could use a death animation when they are killed. The lightsabers don't deflect shots during the basic attacks. Thats...pretty much all I have now. And the reinforcements are a little low. Battles go by too fast to fully enjoy.

I did have to take away the Convopack just to play this, but hey, it was worth it, hands down. With a little more improvement, this could have the potential to be the best mod ever.

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Wed Feb 17, 2010 7:45 pm
by genaral_mitch
What's with everyone saying droids are too overpowered? I win all battle with no more than five deaths (not to mention 30+ reinforcements to spare.)!

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Wed Feb 17, 2010 8:37 pm
by Havoc 526
Well, you know, it's kinda difficult when you take cover from a Super, and the next thing you know, Jango fett appears out of nowhere and shoots you in the head!

Just a thought...is it possible to release the sounds you used?

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Wed Feb 17, 2010 8:58 pm
by Deviss
SOUNDS ASSETS

and there isn't crash with 501st on coruscant :wink:

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Wed Feb 17, 2010 10:22 pm
by Havoc 526
Yeeeah. I found that out after adding the actual mod, not just the patch. lol

(Squeals like little girl) EEEK! THANK YOU! :bowdown:

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Wed Feb 17, 2010 10:43 pm
by Deviss
Havoc 526 wrote:Yeeeah. I found that out after adding the actual mod, not just the patch. lol

(Squeals like little girl) EEEK! THANK YOU! :bowdown:
lol you are great man really :thumbs: , if you need anything else post it :P

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Wed Feb 17, 2010 10:52 pm
by Havoc 526
lol Thanks man!

I have found one of the reasons of the clone casualties! They keep pulling out their sidearms instead of rifles or carbines 70% of the time.

You put a battalion of sidearm wielding clones into battle against a battalion of Super Battle Droids, and...well, you get the picture. It ain't pretty. *shudder*

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Wed Feb 17, 2010 10:55 pm
by Deviss
Havoc 526 wrote:lol Thanks man!

I have found one of the reasons of the clone casualties! They keep pulling out their sidearms instead of rifles or carbines 70% of the time.

You put a battalion of sidearm wielding clones into battle against a battalion of Super Battle Droids, and...well, you get the picture. It ain't pretty. *shudder*
yeah i don't know why, but now the clones use more pistol than rifle XD, i though i make to the pistol award so the ai can't use it :P

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Thu Feb 18, 2010 11:30 am
by Anakin
hey i found a soud problem again :mrgreen:
on Hoth are the sound missing if you play in the canonys.
i don't know if the mod to play Hoth with the standart clones from bf2 is also from you(i think so because i haven't installed an other mod and before there wasn't the mod). but there is the sound also missing.

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Thu Feb 18, 2010 11:44 am
by Deviss
Anakin wrote:hey i found a soud problem again :mrgreen:
on Hoth are the sound missing if you play in the canonys.
i don't know if the mod to play Hoth with the standart clones from bf2 is also from you(i think so because i haven't installed an other mod and before there wasn't the mod). but there is the sound also missing.
whoops you discovered me xD, yeah was bug knew but i was lazy for fix it, now i must :( lol

Re: DEV's Side Mod 3.0 Final - PATCH 3.8

Posted: Thu Feb 18, 2010 11:46 am
by Hawk
a nother good patch! :)