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Have obj get hp so can be destroyed and have an .exp file?
Posted: Mon Apr 13, 2009 8:24 pm
by FelixXxX
In my map i have an objective that is to destroy a gas tank. In the lua i added these lines
and i gave it a .exp file
but still in the game the obj still does not have a hp bar so i cant destroy it then the campaign scriptor moves on is there anything i missed or is it even posssible?
Re: Have obj get hp so can be destroyed and have an .exp file?
Posted: Mon Apr 13, 2009 9:37 pm
by theITfactor
Make sure the class of the gas tank is "destructablebuilding" and not "prop"
Re: Have obj get hp so can be destroyed and have an .exp file?
Posted: Tue Apr 14, 2009 7:23 am
by MsHwIz
Also make sure it is NOT an .exp file but an .odf file
an .exp file is what XSI Modtool saves instad of a .scn file
it doesnt matter what the object is it is always .ODF (object definition file)