Mod map multiplayer crashing Poll

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Do your mod maps crash serving non-pc dedicated multiplayer games?

Yes, one or more maps crash.
11
100%
No, all my maps work great.
0
No votes
 
Total votes: 11
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squipple
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Post by squipple »

@Rpe7 - Have you tried adding the mapinfo.txt file to your directory? Also, if you had a previous version mae sure to DELETE the folder before re-extracting the new one to your addon folder.

On another note, I've had a server running ALL DAY with Yavin 4: Arena, Bespin Platforms (the .90 ver), Tatooine: Dune Sea and some others. I've been able to join at leisure with no problems so far. :mrgreen:
Rpe7

Post by Rpe7 »

squipple wrote: @Rpe7 - Have you tried adding the mapinfo.txt file to your directory? Also, if you had a previous version mae sure to DELETE the folder before re-extracting the new one to your addon folder.
Yes I added the mapinfo.txt, but I'm not sure about deleting the entire folder, I did it with other maps but i'm not sure I did it with Yavin. I will do so and post my experiences.

EDIT: So I reextracted the map after deleting the folder and added the mapinfo.txt file. It still crashed after loading in instant action with one map before it. You guys are talking about dedicated server manager. I don't have that, can it make a difference? If so, where can I download it? I guess it only makes a difference for MP ?
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[RDH]Zerted
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Post by [RDH]Zerted »

I used a batch file to run my dedicated servers with mod maps.
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[RDH]Zerted
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Post by [RDH]Zerted »

Is there any map with a custom side that isn't unstable? I made a blank map, changed one unit class value, and the map became unstable. The game would randomly and completely freeze my computer. If anyone is intrested, the one change I made is SetClassProperty("all_inf_rifleman", "MaxSpeed", 2 ) after the teams are setup.

edit: I have the dvd version.
Last edited by [RDH]Zerted on Wed Apr 12, 2006 10:27 pm, edited 1 time in total.
Stager00

Post by Stager00 »

Well,

the latest feedback Ive been getting from Geonosis Offensive seems to suggest that the DVD version owners experience more online crashes than the CD rom version in custom maps. I have no idea why thie would make any difference.
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