Kill region in XSI.

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Post Reply
thelegend
Sith
Sith
Posts: 1433
Joined: Thu Jan 23, 2014 6:01 am
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
xbox live or psn: El_Fabricio#
Location: Right behind you :)

Kill region in XSI.

Post by thelegend »

Hey all,
i would like to know if it is possible to add cubes to a model that kills the player if he touches it? Is that possible in bf2? Because I wanted to add one in my vehicle.
MileHighGuy
Jedi
Jedi
Posts: 1194
Joined: Fri Dec 19, 2008 7:58 pm

Re: Kill region in XSI.

Post by MileHighGuy »

This might not be exactly what you're looking for but CollisionInflict = "10.0" (in the vehicle odf) makes you damage soldiers if you hit them.
JimmyAngler
High General
High General
Posts: 837
Joined: Mon Nov 04, 2013 10:37 am
Projects :: Battlefront Halation
Games I'm Playing :: SWBF 1-2-2015
xbox live or psn: none
Location: Area 51

Re: Kill region in XSI.

Post by JimmyAngler »

Can't you do that with deathregions?
thelegend
Sith
Sith
Posts: 1433
Joined: Thu Jan 23, 2014 6:01 am
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
xbox live or psn: El_Fabricio#
Location: Right behind you :)

Re: Kill region in XSI.

Post by thelegend »

I could do that but my model is a vehicle and a part of this vehicle should kill the player if he touches it.
Post Reply