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hoth_tem_destroyed_ion_core problems
Posted: Fri Dec 11, 2009 11:26 pm
by ArkAngel
K so my map has a bombed out bridge, and I was using the hoth_temp_destroyed_ion_core as a prop ( I changed the class label to "prop"). Now, when I place it in the map and I walk to it, I go right inside it and the map crashes. It also crashes if an AI does this too. How do I make it solid?
Re: hoth_tem_destroyed_ion_core problems
Posted: Sat Dec 12, 2009 10:52 am
by bobfinkl
Check the mshs' .option file, it should have something in the way of -nocollision, just delete that line.
Re: hoth_tem_destroyed_ion_core problems
Posted: Sat Dec 12, 2009 11:30 am
by Fiodis
That shouldn't cause your map to crash, though, should it?
Re: hoth_tem_destroyed_ion_core problems
Posted: Sun Dec 13, 2009 11:52 am
by ArkAngel
umm I can't even find a msh.option file for it o.O
EDIT
bump?

Re: hoth_tem_destroyed_ion_core problems
Posted: Sun Dec 13, 2009 11:55 am
by Fiodis
A one-day bump?
If no one has replied yet chances are this is a problem tha tno one really knows much about. I've had quite a few of those topics myself. I myself sure have no idea what's causing your issue.